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标题:
真无语
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作者:
reutor2
时间:
2010-8-10 18:14:53
标题:
真无语
<p><input type="submit" value="我知道了" class="button" name="confirm_button" /><input type="button" value="取消" onclick="gAlertDialogOpen = false; ; dialog.close ( this );" class="button" name="cancel_button" /></p> <div class="dlg_title">副本战斗</div> <table cellpadding="5" align="center" id="combat_live_box"> <tbody><tr> <td align="center" valign="top"><!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" class="nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_0_0" class="highlight"> <a onclick="view_role ( 205121 )" href="javascript:void(0);">reutor2</a> </span> Lv.<span name="text_role_level" class="highlight">32</span></td> <td align="right" class="special"><span title="" id="role_skill_0_0" titlecontent="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>火焰剑法</span> Lv.7 </th></tr> <tr> <td colspan='3'>以一道火焰剑气隔空伤敌,消耗大量内息对敌造成伤害</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>145</span> 内息 </td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+55</span></td> </tr></table>">火焰剑法 Lv.7</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_0' );
var skillTitle = role_skill_make_detail ( {"id":"38","name":"\u706b\u7130\u5251\u6cd5","description":"\u4ee5\u4e00\u9053\u706b\u7130\u5251\u6c14\u9694\u7a7a\u4f24\u654c\uff0c\u6d88\u8017\u5927\u91cf\u5185\u606f\u5bf9\u654c\u9020\u6210\u4f24\u5bb3","skill_class":"4","level":"2","type":"active","start_probability":{"7":100,"8":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"7":145,"8":158},"cost_life":{"7":null,"8":null},"text_cost":{"7":"<span class=highlight>145<\/span> \u5185\u606f ","8":"<span class=highlight>158<\/span> \u5185\u606f "},"effects":{"7":{"19":"\u653b\u51fb\u529b <span class=highlight>+55<\/span>"},"8":{"19":"\u653b\u51fb\u529b <span class=highlight>+60<\/span>"}},"self_state":[],"object_state":[]}, {"38":{"level":7}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" class="nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="" class="thumb" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" alt="" titlecontent="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://static.hero.9wee.com/styles/default/visualize-1.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+1%</span></li><li>躲闪:<span class="highlight">5%</span></li><li>暴击:<span class="highlight">3%</span></li><li>破击:<span class="highlight">0%</span></li></ul></div>" /></td> <td>气血:<span style="color: red; font-weight: bold;" class="small_font"><span value="684" id="combat_role_life_0_0">0</span> / 795</span> <br /> 内息:<span style="color: rgb(0, 137, 219); font-weight: bold;" class="small_font"><span value="1010" id="combat_role_mana_0_0">865</span> / 1590</span></td> <td align="right"><a onclick="sns_show_userinfo ( this, 'reutor2', 'reutor2', true ); return false;" href="javascript:void(0);"><img align="absmiddle" title="查看【reutor2】的九维名片" src="http://static.hero.9wee.com/icons/icon-sns.gif" alt="" /></a></td> </tr> <tr> <td>攻击:</td> <td colspan="2"><span title="" class="small_text" titlecontent="攻击力决定了人物战斗时能造成的伤害">52 - 57</span></td> </tr> <tr> <td>防御:</td> <td colspan="2"><span title="" class="small_text" titlecontent="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>9.4%</span>">437</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="" class="small_text" titlecontent="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>16</span> 秒出手一次">普通 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" class="nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_0_1" class="highlight"> <a onclick="view_role ( 41736 )" href="javascript:void(0);">一柱擎天</a> </span> Lv.<span name="text_role_level" class="highlight">98</span></td> <td align="right" class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>无命</span> Lv.14 </th></tr> <tr> <td colspan='3'>放弃自我,与对手同归于尽的招式,消耗自身的气血直接刺杀对手。<br /><span class=special>极高根骨时升华为精通境,激活“[精通]命中率”属性。详情请参见“升级导航”--“装备技能导航”--“精通境一览”</span></td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:自身气血的 5%</td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+145%</span></td> </tr> <tr> <td colspan='3'>命中率 <span class=highlight>+5%</span></td> </tr> <tr> <td colspan='3'>[精通]命中率 <span class=highlight>+0%</span></td> </tr></table>" id="role_skill_0_1">无命 Lv.14</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_1' );
var skillTitle = role_skill_make_detail ( {"id":"69","name":"\u65e0\u547d","description":"\u653e\u5f03\u81ea\u6211\uff0c\u4e0e\u5bf9\u624b\u540c\u5f52\u4e8e\u5c3d\u7684\u62db\u5f0f\uff0c\u6d88\u8017\u81ea\u8eab\u7684\u6c14\u8840\u76f4\u63a5\u523a\u6740\u5bf9\u624b\u3002<br \/><span class=special>\u6781\u9ad8\u6839\u9aa8\u65f6\u5347\u534e\u4e3a\u7cbe\u901a\u5883\uff0c\u6fc0\u6d3b\u201c[\u7cbe\u901a]\u547d\u4e2d\u7387\u201d\u5c5e\u6027\u3002\u8be6\u60c5\u8bf7\u53c2\u89c1\u201c\u5347\u7ea7\u5bfc\u822a\u201d--\u201c\u88c5\u5907\u6280\u80fd\u5bfc\u822a\u201d--\u201c\u7cbe\u901a\u5883\u4e00\u89c8\u201d<\/span>","skill_class":"6","level":"5","type":"active","start_probability":{"14":100,"15":100},"target_type":{"object":"1"},"max_level":"8","cost_mana":{"14":null,"15":null},"cost_life":{"14":0,"15":0},"text_cost":{"14":"\u81ea\u8eab\u6c14\u8840\u7684 5%","15":"\u81ea\u8eab\u6c14\u8840\u7684 5%"},"effects":{"14":{"59":"\u653b\u51fb\u529b <span class=highlight>+145%<\/span>","35":"\u547d\u4e2d\u7387 <span class=highlight>+5%<\/span>","71":"[\u7cbe\u901a]\u547d\u4e2d\u7387 <span class=highlight>+0%<\/span>"}},"self_state":[],"object_state":[]}, {"69":{"level":14}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" class="nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://upload1.hero.9wee.com/2009/10/27/e5181fbf061ce53e4ddb41c1acc24205449a3e8e.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+13%</span></li><li>躲闪:<span class="highlight">98%</span></li><li>暴击:<span class="highlight">38%</span></li><li>破击:<span class="highlight">15%</span></li></ul></div>" class="thumb" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" alt="" /></td> <td>气血:<span style="color: red; font-weight: bold;" class="small_font"><span value="4017" id="combat_role_life_0_1">4017</span> / 4017</span> <br /> 内息:<span style="color: rgb(0, 137, 219); font-weight: bold;" class="small_font"><span value="2181" id="combat_role_mana_0_1">2181</span> / 2338</span></td> <td align="right"><a onclick="sns_show_userinfo ( this, 'reutor2', 'fm13301202550', true ); return false;" href="javascript:void(0);"><img align="absmiddle" title="查看【一柱擎天】的九维名片" src="http://static.hero.9wee.com/icons/icon-sns.gif" alt="" /></a></td> </tr> <tr> <td>攻击:</td> <td colspan="2"><span title="攻击力决定了人物战斗时能造成的伤害" class="small_text">713 - 784</span></td> </tr> <tr> <td>防御:</td> <td colspan="2"><span title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>15.54%</span>" class="small_text">723</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>10</span> 秒出手一次" class="small_text">很快 </span></td> </tr> </tbody></table></div></td> <td valign="top"><div class="combat_content"><span style="float: right;"> <span class="highlight"><span id="combat_time_counter">63</span>/1800</span> </span> <span class="important"> <span class="highlight">真饮马涧第一关</span> </span> <div style="height: 300px;" id="combat_live_container"><span><span class="side_0"><span class="highlight">秦国无赖</span>喝道:天堂有路你不走,地狱无门你闯进来。去死吧!</span><br /><br /><span class="date">第 12 秒</span><br /><span class="side_1"><span class="skill">【虎贲匕法】</span><span class="highlight">秦国死士</span>向前急进两步,一招「鬼魅穿心」,蓦地里反手向背后刺出,直刺<span class="highlight">你</span>胁下。只听见<span class="highlight">你</span>一声惨嚎,虎贲匕已在<span class="highlight">你</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">353</span></span>(破击) 伤害。</span><br /><br /><span class="date">第 16 秒</span><br /><span class="side_0"><span class="skill">【火焰剑法】</span><span class="highlight">你</span>反执长剑,青芒闪烁间足踏偏门一式「点木生火」带出一片柔和的流光划过<span class="highlight">秦国死士</span>身侧。<span class="highlight">秦国死士</span>不挡不架,手中武器向<span class="highlight">你</span>胸口直刺,<span class="highlight">你</span>眼见攻击即将得手,却不得不避开虎贲匕的锋芒。</span><br /><br /><span class="date">第 24 秒</span><br /><span class="side_1"><span class="highlight">秦国死士</span>一声清啸,斜行而前,虎贲匕横削直击,迅捷无比,白光闪烁中,已向<span class="highlight">你</span>连刺七下。只听见<span class="highlight">你</span>一声惨嚎,虎贲匕已在<span class="highlight">你</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">347</span></span>(暴击) 伤害。</span><br /><br /><span class="side_0"><span class="highlight">你</span>伤重之下已经难以支撑,眼看就要倒在地上。</span><br /><br /><span class="date">第 34 秒</span><br /><span class="side_0"><span class="skill">【无命】</span><span class="highlight">一柱擎天</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">秦国死士</span>的怀中,一招「同生共死」,手中═╬═杀破狼══→狠狠刺向自己的小腹,竟然是同归于尽的招数!只听见<span class="highlight">秦国死士</span>一声惨嚎,═╬═杀破狼══→已在<span class="highlight">秦国死士</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">1876</span></span>(破击) 伤害。<span class="highlight">一柱擎天</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">150</span> 气血。</span><br /><br /><span class="side_1"><span class="highlight">秦国死士</span>受伤过重,已经奄奄一息,命在旦夕了。</span><br /><br /><span class="date">第 44 秒</span><br /><span class="side_0"><span class="skill">【无命】</span><span class="highlight">一柱擎天</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">秦国无赖</span>的怀中,一招「同生共死」,手中═╬═杀破狼══→狠狠刺向自己的小腹,竟然是同归于尽的招数!只听见<span class="highlight">秦国无赖</span>一声惨嚎,═╬═杀破狼══→已在<span class="highlight">秦国无赖</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-size: 20px;"><span style="color: red; font-weight: bold;">4320</span></span>(暴击+破击) 伤害。<span class="highlight">一柱擎天</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">252</span> 气血。</span><br /><br /><span class="side_1"><span class="highlight">秦国无赖</span>伤重之下已经难以支撑,眼看就要倒在地上。</span></span><span><br /><br /><span class="date">第 54 秒</span><br /><span class="side_0"><span class="skill">【无命】</span><span class="highlight">一柱擎天</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">秦国剑客</span>的怀中,一招「同生共死」,手中═╬═杀破狼══→狠狠刺向自己的小腹,竟然是同归于尽的招数!只听见<span class="highlight">秦国剑客</span>一声惨嚎,═╬═杀破狼══→已在<span class="highlight">秦国剑客</span>身上划出一道深及见骨的可怕伤口!造成 <span style="color: red; font-weight: bold;">1571</span> 伤害。<span class="highlight">一柱擎天</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">125</span> 气血。</span></span><span><br /><br /><span class="date">第 60 秒</span><br /><span class="side_1"><span class="highlight">秦国剑客</span>轻吁一声,刷刷刷刷四剑,向<span class="highlight">一柱擎天</span>胸,腹,腰,肩四处连刺。<span class="highlight">一柱擎天</span>漫不经心的向左迈出一步,刚好避过<span class="highlight">秦国剑客</span>的凌厉攻势。</span></span><span><br /><br /><span class="date">第 64 秒</span><br /><span class="side_0"><span class="skill">【无命】</span><span class="highlight">一柱擎天</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">秦国剑客</span>的怀中,一招「同生共死」,手中═╬═杀破狼══→狠狠刺向自己的小腹,竟然是同归于尽的招数!只听见<span class="highlight">秦国剑客</span>一声惨嚎,═╬═杀破狼══→已在<span class="highlight">秦国剑客</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">3617</span></span>(暴击) 伤害。<span class="highlight">一柱擎天</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">277</span> 气血。</span><br /><br /><span class="side_1"><span class="highlight">秦国剑客</span>受伤过重,已经奄奄一息,命在旦夕了。</span><br /><br /><span class="side_0"><span class="highlight">秦国死士, 秦国无赖, 秦国剑客</span>已没有了再战之力。<br /><span class="highlight">你, 一柱擎天</span>总共造成对方 <span style="color: red; font-weight: bold;">100%</span> (5765 点) 伤害。<br /><span class="highlight">秦国死士, 秦国无赖, 秦国剑客</span>总共造成对方 <span style="color: red; font-weight: bold;">14.21%</span> (684 点) 伤害。<br /><span class="highlight">你, 一柱擎天</span>技高一筹,获得了胜利!<span class="highlight">你</span>提升了 <span style="color: rgb(0, 153, 102); font-weight: bold;">288</span> 点经验值。<br /><span class="purple">你可以点击此处展示你的战报</span><a class="highlight" href="javascript:void(0);" onclick="clsSocket.sendCombat( 181091918049 );"><b>战斗展示</b></a><br />并肩作战!<span class="highlight">reutor2,一柱擎天</span>与好友变得更默契了。</span></span></div></div> <table width="100%"> <tbody><tr> <td align="center"><b>< <span title="reutor2, 一柱擎天" class="highlight">reutor2,...</span> ></b></td> <td align="center" width="60"><b>战斗统计</b><br /><a href="javascript:void(0);" class="long_button" onclick="clsSocket.sendCombat( 181091918049 );">战斗展示</a></td> <td align="center"><b>< <span title="" class="highlight" titlecontent="秦国死士, 秦国无赖, 秦国剑客">秦国死士, 秦国...</span> ></b></td> </tr> <tr> <td><table> <tbody><tr> <td width="80">攻击 [ <span id="combat_count_atk_0" class="highlight">5</span> ]</td> <td width="80">命中 [ <span id="combat_count_hit_0" class="highlight">4</span> ]</td> </tr> <tr> <td>暴击 [ <span id="combat_count_ds_0" class="highlight">2</span> ]</td> <td>破击 [ <span id="combat_count_id_0" class="highlight">2</span> ]</td> </tr> </tbody></table></td> <td align="center"><img src="http://static.hero.9wee.com/icons/icon-fight-multi.gif" alt="" /></td> <td align="right"><table> <tbody><tr> <td align="right" width="80">[ <span id="combat_count_atk_1" class="highlight">3</span> ] 攻击</td> <td align="right" width="80">[ <span id="combat_count_hit_1" class="highlight">2</span> ] 命中</td> </tr> <tr> <td align="right">[ <span id="combat_count_ds_1" class="highlight">1</span> ] 暴击</td> <td align="right">[ <span id="combat_count_id_1" class="highlight">1</span> ] 破击</td> </tr> </tbody></table></td> </tr> </tbody></table></td> <td align="center" valign="top"><!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" class="nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_1_0" class="highlight"> 秦国死士 </span> Lv.<span name="text_role_level" class="highlight">46</span></td> <td align="right" class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>虎贲匕法</span> Lv.1 </th></tr> <tr> <td colspan='3'>秦国虎贲之士使用的独门武功</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>30%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>80</span> 内息 </td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+50%</span></td> </tr></table>" id="role_skill_1_0">虎贲匕法 Lv.1</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_0' );
var skillTitle = role_skill_make_detail ( {"id":"100","name":"\u864e\u8d32\u5315\u6cd5","description":"\u79e6\u56fd\u864e\u8d32\u4e4b\u58eb\u4f7f\u7528\u7684\u72ec\u95e8\u6b66\u529f","skill_class":"0","level":"0","type":"active","start_probability":{"1":30,"2":30},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"1":80,"2":80},"cost_life":{"1":null,"2":null},"text_cost":{"1":"<span class=highlight>80<\/span> \u5185\u606f ","2":"<span class=highlight>80<\/span> \u5185\u606f "},"effects":{"1":{"59":"\u653b\u51fb\u529b <span class=highlight>+50%<\/span>"},"2":{"59":"\u653b\u51fb\u529b <span class=highlight>+50%<\/span>"}},"self_state":[],"object_state":[]}, {"100":{"level":"1"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" class="nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://static.hero.9wee.com/monsters/mon0033.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+2%</span></li><li>躲闪:<span class="highlight">5%</span></li><li>暴击:<span class="highlight">2%</span></li><li>破击:<span class="highlight">32%</span></li></ul></div>" class="thumb" src="http://static.hero.9wee.com/monsters/thumb/mon0033.jpg" alt="" /></td> <td>气血:<span style="color: red; font-weight: bold;" class="small_font"><span value="1638" id="combat_role_life_1_0">0</span> / 1638</span> <br /> 内息:<span style="color: rgb(0, 137, 219); font-weight: bold;" class="small_font"><span value="2128" id="combat_role_mana_1_0">2048</span> / 2128</span></td> <td align="right"> </td> </tr> <tr> <td>攻击:</td> <td colspan="2"><span title="攻击力决定了人物战斗时能造成的伤害" class="small_text">185 - 259</span></td> </tr> <tr> <td>防御:</td> <td colspan="2"><span title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>11.46%</span>" class="small_text">533</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>12</span> 秒出手一次" class="small_text">快 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" class="nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_1_1" class="highlight"> 秦国无赖 </span> Lv.<span name="text_role_level" class="highlight">46</span></td> <td align="right" class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>无赖棍法</span> Lv.1 </th></tr> <tr> <td colspan='3'>击溃对方气门,造成内息伤害。对方受损伤害转内息越强,内息伤害效果越差。</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>80</span> 内息 </td> </tr> <tr><td colspan='3'>技能命中后造成对方<span class='special'>【绝脉】</span> (持续 10 秒)<div class='skill_state_effects'> <div>每秒内息损失 <span class=highlight>+2%</span></div></div> </td> </tr></table>" id="role_skill_1_1">无赖棍法 Lv.1</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_1' );
var skillTitle = role_skill_make_detail ( {"id":"97","name":"\u65e0\u8d56\u68cd\u6cd5","description":"\u51fb\u6e83\u5bf9\u65b9\u6c14\u95e8\uff0c\u9020\u6210\u5185\u606f\u4f24\u5bb3\u3002\u5bf9\u65b9\u53d7\u635f\u4f24\u5bb3\u8f6c\u5185\u606f\u8d8a\u5f3a\uff0c\u5185\u606f\u4f24\u5bb3\u6548\u679c\u8d8a\u5dee\u3002","skill_class":"0","level":"0","type":"active","start_probability":{"1":100,"2":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"1":80,"2":80},"cost_life":{"1":null,"2":null},"text_cost":{"1":"<span class=highlight>80<\/span> \u5185\u606f ","2":"<span class=highlight>80<\/span> \u5185\u606f "},"effects":{"1":[],"2":[]},"self_state":[],"object_state":{"1":{"69":{"name":"\u7edd\u8109","effects":{"61":"\u6bcf\u79d2\u5185\u606f\u635f\u5931 <span class=highlight>+2%<\/span>"},"expire_time":10,"state_probability":null,"expire_type":"0","hide_detail":"0"}},"2":{"69":{"name":"\u7edd\u8109","effects":{"61":"\u6bcf\u79d2\u5185\u606f\u635f\u5931 <span class=highlight>+4%<\/span>"},"expire_time":10,"state_probability":null,"expire_type":"0","hide_detail":"0"}}}}, {"97":{"level":"1"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" class="nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://static.hero.9wee.com/monsters/mon0020.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+5%</span></li><li>躲闪:<span class="highlight">2%</span></li><li>暴击:<span class="highlight">9%</span></li><li>破击:<span class="highlight">0%</span></li></ul></div>" class="thumb" src="http://static.hero.9wee.com/monsters/thumb/mon0020.jpg" alt="" /></td> <td>气血:<span style="color: red; font-weight: bold;" class="small_font"><span value="2246" id="combat_role_life_1_1">0</span> / 2246</span> <br /> 内息:<span style="color: rgb(0, 137, 219); font-weight: bold;" class="small_font"><span value="2918" id="combat_role_mana_1_1">2918</span> / 2918</span></td> <td align="right"> </td> </tr> <tr> <td>攻击:</td> <td colspan="2"><span title="" class="small_text" titlecontent="攻击力决定了人物战斗时能造成的伤害">209 - 251</span></td> </tr> <tr> <td>防御:</td> <td colspan="2"><span title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>3.44%</span>" class="small_text">160</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>16</span> 秒出手一次" class="small_text">普通 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" class="nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_1_2" class="highlight"> 秦国剑客 </span> Lv.<span name="text_role_level" class="highlight">46</span></td> <td align="right" class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>秦军剑法</span> Lv.1 </th></tr> <tr> <td colspan='3'>秦国剑士平日操练的剑法</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>30%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>115</span> 内息 </td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+50%</span></td> </tr></table>" id="role_skill_1_2">秦军剑法 Lv.1</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_2' );
var skillTitle = role_skill_make_detail ( {"id":"98","name":"\u79e6\u519b\u5251\u6cd5","description":"\u79e6\u56fd\u5251\u58eb\u5e73\u65e5\u64cd\u7ec3\u7684\u5251\u6cd5","skill_class":"0","level":"0","type":"active","start_probability":{"1":30,"2":30},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"1":115,"2":115},"cost_life":{"1":null,"2":null},"text_cost":{"1":"<span class=highlight>115<\/span> \u5185\u606f ","2":"<span class=highlight>115<\/span> \u5185\u606f "},"effects":{"1":{"59":"\u653b\u51fb\u529b <span class=highlight>+50%<\/span>"},"2":{"59":"\u653b\u51fb\u529b <span class=highlight>+50%<\/span>"}},"self_state":[],"object_state":[]}, {"98":{"level":"1"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" class="nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="" class="thumb" src="http://static.hero.9wee.com/monsters/thumb/mon0024.jpg" alt="" titlecontent="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://static.hero.9wee.com/monsters/mon0024.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+18%</span></li><li>躲闪:<span class="highlight">9%</span></li><li>暴击:<span class="highlight">5%</span></li><li>破击:<span class="highlight">5%</span></li></ul></div>" /></td> <td>气血:<span style="color: red; font-weight: bold;" class="small_font"><span value="1881" id="combat_role_life_1_2">0</span> / 1881</span> <br /> 内息:<span style="color: rgb(0, 137, 219); font-weight: bold;" class="small_font"><span value="2445" id="combat_role_mana_1_2">2445</span> / 2445</span></td> <td align="right"> </td> </tr> <tr> <td>攻击:</td> <td colspan="2"><span title="" class="small_text" titlecontent="攻击力决定了人物战斗时能造成的伤害">154 - 185</span></td> </tr> <tr> <td>防御:</td> <td colspan="2"><span title="" class="small_text" titlecontent="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>16.06%</span>">747</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="" class="small_text" titlecontent="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>16</span> 秒出手一次">普通 </span></td> </tr> </tbody></table></div></td> </tr> </tbody></table>
作者:
reutor2
时间:
2010-8-10 18:15:51
为了混师徒亲密度,这种100多闪的刺客带我真饮马,为了礼包,9维你有何感想?浪费人才!
作者:
傲决九霄
时间:
2010-8-11 00:07:21
专门顶贴!!
作者:
tianxia@wang
时间:
2010-8-11 00:16:16
那不要礼券了???
作者:
tianxia@wang
时间:
2010-8-11 00:17:01
痛苦是必须的游戏是要进行的玩游戏也是痛苦的我们痛并快乐着
作者:
闻香↑识女人
时间:
2010-8-11 00:36:56
作者:
tianxia@wang
时间:
2010-8-11 01:02:38
作者:
liu8712585
时间:
2010-8-11 01:07:35
LZ,这是多温馨的一个画面阿..大手牵小手,走路不怕滑
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