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标题:
人品?
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作者:
就是不会隐身
时间:
2010-8-14 14:21:44
标题:
人品?
<div class="dlg_title">战场战斗</div> <table cellpadding="5" align="center" id="combat_live_box"> <tbody><tr> <td align="center" valign="top"><!-- 战斗人物信息 --> <div style="width: 190px; text-align: left;"><div class="role_visual"><div class="role_visual_img"><img style="width: 172px; height: 172px;" src="http://static.hero.9wee.com/styles/default/visualize-1.jpg" alt="" /></div> <div class="role_name_bar"><span style="float: right;"> Lv.<span name="text_role_level" class="highlight">80</span> 天煞 </span> <span id="combat_role_name_0_0" class="highlight"> <a onclick="view_role ( 284434 )" href="javascript:void(0);">不会隐身</a> <a onclick="sns_show_userinfo ( this, '520taojie', '520taojie', true ); return false;" href="javascript:void(0);"><img align="absmiddle" title="查看【不会隐身】的九维名片" src="http://static.hero.9wee.com/icons/icon-sns.gif" alt="" /></a> </span></div></div><!-- role_visual --> <table style="margin-top: 8px;" class="noborder"> <tbody><tr> <td nowrap="nowrap">技能:</td> <td class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>无命</span> Lv.10 </th></tr> <tr> <td colspan='3'>放弃自我,与对手同归于尽的招式,消耗自身的气血直接刺杀对手。<br /><span class=special>极高根骨时升华为精通境,激活“[精通]命中率”属性。详情请参见“升级导航”--“装备技能导航”--“精通境一览”</span></td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:自身气血的 5%</td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+125%</span></td> </tr> <tr> <td colspan='3'>命中率 <span class=highlight>+5%</span></td> </tr> <tr> <td colspan='3'>[精通]命中率 <span class=highlight>+0%</span></td> </tr></table>" id="role_skill_0_0">无命 Lv.10</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_0' );
var skillTitle = role_skill_make_detail ( {"id":"69","name":"\u65e0\u547d","description":"\u653e\u5f03\u81ea\u6211\uff0c\u4e0e\u5bf9\u624b\u540c\u5f52\u4e8e\u5c3d\u7684\u62db\u5f0f\uff0c\u6d88\u8017\u81ea\u8eab\u7684\u6c14\u8840\u76f4\u63a5\u523a\u6740\u5bf9\u624b\u3002<br \/><span class=special>\u6781\u9ad8\u6839\u9aa8\u65f6\u5347\u534e\u4e3a\u7cbe\u901a\u5883\uff0c\u6fc0\u6d3b\u201c[\u7cbe\u901a]\u547d\u4e2d\u7387\u201d\u5c5e\u6027\u3002\u8be6\u60c5\u8bf7\u53c2\u89c1\u201c\u5347\u7ea7\u5bfc\u822a\u201d--\u201c\u88c5\u5907\u6280\u80fd\u5bfc\u822a\u201d--\u201c\u7cbe\u901a\u5883\u4e00\u89c8\u201d<\/span>","skill_class":"6","level":"5","type":"active","start_probability":{"10":100,"11":100},"target_type":{"object":"1"},"max_level":"8","cost_mana":{"10":null,"11":null},"cost_life":{"10":0,"11":0},"text_cost":{"10":"\u81ea\u8eab\u6c14\u8840\u7684 5%","11":"\u81ea\u8eab\u6c14\u8840\u7684 5%"},"effects":{"10":{"59":"\u653b\u51fb\u529b <span class=highlight>+125%<\/span>","35":"\u547d\u4e2d\u7387 <span class=highlight>+5%<\/span>","71":"[\u7cbe\u901a]\u547d\u4e2d\u7387 <span class=highlight>+0%<\/span>"}},"self_state":[],"object_state":[]}, {"69":{"level":10}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> <tr> <td>气血:</td> <td><span style="color: red;" class="small_text"><span value="2031" id="combat_role_life_0_0">830</span> / 2263</span></td> </tr> <tr> <td>内息:</td> <td><span style="color: rgb(0, 137, 219);" class="small_text"><span value="1813" id="combat_role_mana_0_0">1813</span> / 1813</span></td> </tr> <tr> <td nowrap="nowrap" height="60" colspan="2"><ul class="part2"><li><div title="命中率:额外 <span class=highlight>+11%</span> 的几率命中对手" class="attr_hr_lite">命中 <span class="highlight small_font">+11%</span></div></li><li><div title="躲闪率:<span class=highlight>61%</span> 的几率闪避对手的攻击" class="attr_dr_lite">躲闪 <span class="highlight small_font">61%</span></div></li><li><div title="暴击率:<span class=highlight>45%</span> 的几率给对手造成 1.5 倍伤害" class="attr_ds_lite">暴击 <span class="highlight small_font">45%</span></div></li><li><div title="破击率:<span class=highlight>11%</span> 的几率无视对手防御" class="attr_id_lite">破击 <span class="highlight small_font">11%</span></div></li></ul></td> </tr> <tr> <td>攻击:</td> <td><span title="攻击力决定了人物战斗时能造成的伤害" class="small_text">427 - 466</span></td> </tr> <tr> <td>防御:</td> <td><span title="" class="small_text" titlecontent="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>15.63%</span>">727</span></td> </tr> <tr> <td>速度:</td> <td><span title="" class="small_text" titlecontent="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>10</span> 秒出手一次">很快 </span></td> </tr> </tbody></table></div></td> <td valign="top"><div class="combat_content"><span style="float: right;"> <span class="highlight"><span id="combat_time_counter">58</span>/1800</span> </span> <span class="important"> <span title="不会隐身" class="highlight">不会隐身</span> VS <span title="骁果营烈突骑" class="highlight">骁果营烈突骑</span> </span> <div style="height: 300px;" id="combat_live_container"><span><span class="side_0"><span class="highlight">骁果营烈突骑</span>面沉如水:我们原是马背上的民族,骁勇善战,无比凶悍,如今却只为秦王卖命。</span></span><span><br /><br /><span class="date">第 10 秒</span><br /><span class="side_0"><span class="skill">【无命】</span><span class="highlight">你</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">骁果营烈突骑</span>的怀中,一招「同生共死」,手中鬼隐无痕残影的泣血匕狠狠刺向自己的小腹,竟然是同归于尽的招数!「嗤」地一声,在<span class="highlight">骁果营烈突骑</span>身上划出一道伤口!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">361</span></span>(暴击) 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">28</span> 气血。</span></span><span><br /><br /><span class="date">第 20 秒</span><br /><span class="side_0"><span class="skill">【无命】</span><span class="highlight">你</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">骁果营烈突骑</span>的怀中,一招「同生共死」,手中鬼隐无痕残影的泣血匕狠狠刺向自己的小腹,竟然是同归于尽的招数!「嗤」地一声,在<span class="highlight">骁果营烈突骑</span>身上划出一道伤口!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">363</span></span>(暴击) 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">29</span> 气血。</span><br /><br /><span class="side_1"><span class="skill">【恨血夺命】</span><span class="highlight">骁果营烈突骑</span>目光阴狠,手中浮生枪散发着耀眼的血光刺向<span class="highlight">你</span>,一时之间居然让人目眩神迷。但是<span class="highlight">你</span>身子一侧,闪了开去。</span></span><span><br /><br /><span class="date">第 30 秒</span><br /><span class="side_0"><span class="skill">【无命】</span><span class="highlight">你</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">骁果营烈突骑</span>的怀中,一招「同生共死」,手中鬼隐无痕残影的泣血匕狠狠刺向自己的小腹,竟然是同归于尽的招数!只听见<span class="highlight">骁果营烈突骑</span>一声惨嚎,鬼隐无痕残影的泣血匕已在<span class="highlight">骁果营烈突骑</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-size: 20px;"><span style="color: red; font-weight: bold;">2187</span></span>(暴击+破击) 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">174</span> 气血。</span></span><span><br /><br /><span class="date">第 40 秒</span><br /><span class="side_1"><span class="skill">【恨血夺命】</span><span class="highlight">骁果营烈突骑</span>大喝一声,不待落地,便在半空使出一招“千军破虏”,只见方圆三丈尽是浮生枪的锋芒,犹如划出一片刃墙。结果只是轻轻地碰撞到了<span class="highlight">你</span>一下。造成 <span style="color: red; font-weight: bold;">1</span> 伤害。</span><br /><br /><span class="side_0"><span class="state"><span class="highlight">不会隐身</span>全身血液被一股异力牵引,气血开始飞速下降。</span></span><br /><br /><span class="side_0"><span class="skill">【无命】</span><span class="highlight">你</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">骁果营烈突骑</span>的怀中,一招「同生共死」,手中鬼隐无痕残影的泣血匕狠狠刺向自己的小腹,竟然是同归于尽的招数!「嗤」地一声,在<span class="highlight">骁果营烈突骑</span>身上划出一道伤口!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">358</span></span>(暴击) 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">28</span> 气血。</span></span><span><br /><br /><span class="date">第 50 秒</span><br /><span class="side_0"><span class="skill">【无命】</span><span class="highlight">你</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">骁果营烈突骑</span>的怀中,一招「同生共死」,手中鬼隐无痕残影的泣血匕狠狠刺向自己的小腹,竟然是同归于尽的招数!在<span class="highlight">骁果营烈突骑</span>身上划出一道细长的血痕。造成 <span style="color: red; font-weight: bold;">170</span> 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">13</span> 气血。</span></span></div></div> <table width="100%"> <tbody><tr> <td align="center"><b>< <span title="不会隐身" class="highlight">不会隐身</span> ></b></td> <td align="center" width="60"><b>战斗统计</b><br /><a href="javascript:void(0);" class="long_button" onclick="clsSocket.sendCombat( 181492338058 );">战斗展示</a></td> <td align="center"><b>< <span title="骁果营烈突骑" class="highlight">骁果营烈突骑</span> ></b></td> </tr> <tr> <td><table> <tbody><tr> <td width="80">攻击 [ <span id="combat_count_atk_0" class="highlight">5</span> ]</td> <td width="80">命中 [ <span id="combat_count_hit_0" class="highlight">5</span> ]</td> </tr> <tr> <td>暴击 [ <span id="combat_count_ds_0" class="highlight">4</span> ]</td> <td>破击 [ <span id="combat_count_id_0" class="highlight">1</span> ]</td> </tr> </tbody></table></td> <td align="center"><img src="http://static.hero.9wee.com/icons/icon-fight-multi.gif" alt="" /></td> <td align="right"><table> <tbody><tr> <td align="right" width="80">[ <span id="combat_count_atk_1" class="highlight">2</span> ] 攻击</td> <td align="right" width="80">[ <span id="combat_count_hit_1" class="highlight">1</span> ] 命中</td> </tr> <tr> <td align="right">[ <span id="combat_count_ds_1" class="highlight">0</span> ] 暴击</td> <td align="right">[ <span id="combat_count_id_1" class="highlight">0</span> ] 破击</td> </tr> </tbody></table></td> </tr> </tbody></table></td> <td align="center" valign="top"><!-- 战斗人物信息 --> <div style="width: 190px; text-align: left;"><div class="role_visual"><div class="role_visual_img"><img style="width: 172px; height: 172px;" src="http://static.hero.9wee.com/monsters/mon0442.jpg" alt="" /></div> <div class="role_name_bar"><span style="float: right;"> Lv.<span name="text_role_level" class="highlight">70</span> </span> <span id="combat_role_name_1_0" class="highlight"> 骁果营烈突骑 </span></div></div><!-- role_visual --> <table style="margin-top: 8px;" class="noborder"> <tbody><tr> <td nowrap="nowrap">技能:</td> <td class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>恨血夺命</span> Lv.1 </th></tr> <tr> <td colspan='3'>极其阴狠的招式,每次攻击额外使对手气血下降当前值的1/2</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>97</span> 内息 </td> </tr> <tr><td colspan='3'>技能命中后造成对方<span class='special'>【恨血】</span> (持续 1 秒)<div class='skill_state_effects'> <div>每秒造成伤害 <span class=highlight>2116 ~ 0</span></div></div> </td> </tr></table>" id="role_skill_1_0">恨血夺命 Lv.1</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_0' );
var skillTitle = role_skill_make_detail ( {"id":"170","name":"\u6068\u8840\u593a\u547d","description":"\u6781\u5176\u9634\u72e0\u7684\u62db\u5f0f\uff0c\u6bcf\u6b21\u653b\u51fb\u989d\u5916\u4f7f\u5bf9\u624b\u6c14\u8840\u4e0b\u964d\u5f53\u524d\u503c\u76841\/2","skill_class":"0","level":"0","type":"active","start_probability":{"1":100,"2":100},"target_type":{"object":"1"},"max_level":"9","cost_mana":{"1":97,"2":114},"cost_life":{"1":null,"2":null},"text_cost":{"1":"<span class=highlight>97<\/span> \u5185\u606f ","2":"<span class=highlight>114<\/span> \u5185\u606f "},"effects":{"1":[],"2":[]},"self_state":[],"object_state":{"1":{"117":{"name":"\u6068\u8840","effects":{"4":"\u6bcf\u79d2\u9020\u6210\u4f24\u5bb3 <span class=highlight>2116 ~ 0<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"0","hide_detail":"0"}},"2":{"117":{"name":"\u6068\u8840","effects":{"4":"\u6bcf\u79d2\u9020\u6210\u4f24\u5bb3 <span class=highlight>2116 ~ 0<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"0","hide_detail":"0"}}}}, {"170":{"level":"1"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> <tr> <td>气血:</td> <td><span style="color: red;" class="small_text"><span value="4233" id="combat_role_life_1_0">794</span> / 4233</span></td> </tr> <tr> <td>内息:</td> <td><span style="color: rgb(0, 137, 219);" class="small_text"><span value="5503" id="combat_role_mana_1_0">5309</span> / 5503</span></td> </tr> <tr> <td nowrap="nowrap" height="60" colspan="2"><ul class="part2"><li><div title="" class="attr_hr_lite" titlecontent="命中率:额外 <span class=highlight>+100%</span> 的几率命中对手">命中 <span class="highlight small_font">+100%</span></div></li><li><div title="" class="attr_dr_lite" titlecontent="躲闪率:<span class=highlight>0%</span> 的几率闪避对手的攻击">躲闪 <span class="highlight small_font">0%</span></div></li><li><div title="" class="attr_ds_lite" titlecontent="暴击率:<span class=highlight>0%</span> 的几率给对手造成 1.5 倍伤害">暴击 <span class="highlight small_font">0%</span></div></li><li><div title="破击率:<span class=highlight>0%</span> 的几率无视对手防御" class="attr_id_lite">破击 <span class="highlight small_font">0%</span></div></li></ul></td> </tr> <tr> <td>攻击:</td> <td><span title="" class="small_text" titlecontent="攻击力决定了人物战斗时能造成的伤害">0 - 0</span></td> </tr> <tr> <td>防御:</td> <td><span title="" class="small_text" titlecontent="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>83.85%</span>">3900</span></td> </tr> <tr> <td>速度:</td> <td><span title="" class="small_text" titlecontent="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>20</span> 秒出手一次">慢 </span></td> </tr> </tbody></table></div></td> </tr> </tbody></table>
作者:
就是不会隐身
时间:
2010-8-14 14:22:02
100命中我都闪
作者:
神话メxiao哥
时间:
2010-8-14 14:26:57
作者:
扶风冷云
时间:
2010-8-14 15:52:13
等级压制
作者:
杀★破狼
时间:
2010-8-14 16:01:39
原创由
扶风冷云
于 2010-08-14 15:52:13 发表
等级压制+1
作者:
神话メxiao哥
时间:
2010-8-14 16:05:36
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