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标题:
终于打到黄金奶油月饼了!!
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作者:
红颜岂祸水
时间:
2010-9-23 00:41:06
标题:
终于打到黄金奶油月饼了!!
<div class="dlg_title">副本战斗</div> <table cellpadding="5" align="center" id="combat_live_box"><tbody><tr><td valign="top" align="center"><!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" class="nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_0_0" class="highlight"> <a onclick="view_role ( 75332 )" href="javascript:void(0);">合服@fans0027</a> </span> Lv.<span name="text_role_level" class="highlight">59</span></td> <td align="right" class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>破风枪法</span> Lv.10 </th></tr> <tr> <td colspan='3'>枪势破风,连续出手两次,可令对手防不胜防。<br /><span class=special>极高臂力时升华为精通境,转化为速度形态,即激活“[精通]防御力”和“[精通]攻击速度”属性。详情请参见“升级导航”--“装备技能导航”--“精通境一览”</span></td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>65</span> 内息 </td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+23</span></td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>-40%</span></td> </tr> <tr> <td colspan='3'>施展后进入<span class='special'>【破风】</span> (持续 1 回合)<div class='skill_state_effects'> <div>[精通]防御力 <span class=highlight>+0</span></div> <div>[精通]攻击速度 <span class=highlight>+0</span></div></div> </td> </tr></table>" id="role_skill_0_0">破风枪法 Lv.10</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_0' );
var skillTitle = role_skill_make_detail ( {"id":"14","name":"\u7834\u98ce\u67aa\u6cd5","description":"\u67aa\u52bf\u7834\u98ce\uff0c\u8fde\u7eed\u51fa\u624b\u4e24\u6b21\uff0c\u53ef\u4ee4\u5bf9\u624b\u9632\u4e0d\u80dc\u9632\u3002<br \/><span class=special>\u6781\u9ad8\u81c2\u529b\u65f6\u5347\u534e\u4e3a\u7cbe\u901a\u5883\uff0c\u8f6c\u5316\u4e3a\u901f\u5ea6\u5f62\u6001\uff0c\u5373\u6fc0\u6d3b\u201c[\u7cbe\u901a]\u9632\u5fa1\u529b\u201d\u548c\u201c[\u7cbe\u901a]\u653b\u51fb\u901f\u5ea6\u201d\u5c5e\u6027\u3002\u8be6\u60c5\u8bf7\u53c2\u89c1\u201c\u5347\u7ea7\u5bfc\u822a\u201d--\u201c\u88c5\u5907\u6280\u80fd\u5bfc\u822a\u201d--\u201c\u7cbe\u901a\u5883\u4e00\u89c8\u201d<\/span>","skill_class":"2","level":"2","type":"active","start_probability":{"10":100,"11":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"10":65,"11":68},"cost_life":{"10":null,"11":null},"text_cost":{"10":"<span class=highlight>65<\/span> \u5185\u606f ","11":"<span class=highlight>68<\/span> \u5185\u606f "},"effects":{"10":{"19":"\u653b\u51fb\u529b <span class=highlight>+23<\/span>","59":"\u653b\u51fb\u529b <span class=highlight>-40%<\/span>"}},"self_state":{"10":{"151":{"name":"\u7834\u98ce","effects":{"82":"[\u7cbe\u901a]\u9632\u5fa1\u529b <span class=highlight>+0<\/span>","76":"[\u7cbe\u901a]\u653b\u51fb\u901f\u5ea6 <span class=highlight>+0<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"1","object_states":null,"hide_detail":"0"}}},"object_state":[]}, {"14":{"level":10}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" class="nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://static.hero.9wee.com/styles/default/visualize-1.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+7%</span></li><li>躲闪:<span class="highlight">6%</span></li><li>暴击:<span class="highlight">14%</span></li><li>破击:<span class="highlight">3%</span></li></ul></div>" class="thumb" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" alt="" /></td> <td>气血:<span style="color: red; font-weight: bold;" class="small_font"><span value="1" id="combat_role_life_0_0">0</span> / 2393</span> <br /> 内息:<span style="color: rgb(0, 137, 219); font-weight: bold;" class="small_font"><span value="1588" id="combat_role_mana_0_0">1588</span> / 1588</span></td> <td align="right"> </td> </tr> <tr> <td>攻击:</td> <td colspan="2"><span title="" class="small_text" titlecontent="攻击力决定了人物战斗时能造成的伤害">179 - 198</span></td> </tr> <tr> <td>防御:</td> <td colspan="2"><span title="" class="small_text" titlecontent="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>27.35%</span>">1272</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="" class="small_text" titlecontent="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>20</span> 秒出手一次">慢 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" class="nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_0_1" class="highlight"> <a onclick="view_role ( 71809 )" href="javascript:void(0);">合服@貂禅</a> </span> Lv.<span name="text_role_level" class="highlight">85</span></td> <td align="right" class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>力破千钧</span> Lv.6 </th></tr> <tr> <td colspan='3'>力破千钧的超强杀招,增加攻击和暴击后的伤害,臂力越高,暴击后造成的伤害越高</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>172</span> 内息 </td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+27%</span></td> </tr> <tr> <td colspan='3'>暴击造成的伤害 <span class=highlight>+115%</span></td> </tr></table>" id="role_skill_0_1">力破千钧 Lv.6</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_1' );
var skillTitle = role_skill_make_detail ( {"id":"123","name":"\u529b\u7834\u5343\u94a7","description":"\u529b\u7834\u5343\u94a7\u7684\u8d85\u5f3a\u6740\u62db\uff0c\u589e\u52a0\u653b\u51fb\u548c\u66b4\u51fb\u540e\u7684\u4f24\u5bb3\uff0c\u81c2\u529b\u8d8a\u9ad8\uff0c\u66b4\u51fb\u540e\u9020\u6210\u7684\u4f24\u5bb3\u8d8a\u9ad8","skill_class":"1","level":"6","type":"active","start_probability":{"6":100,"7":100},"target_type":{"object":"1"},"max_level":"5","cost_mana":{"6":172,"7":184},"cost_life":{"6":null,"7":null},"text_cost":{"6":"<span class=highlight>172<\/span> \u5185\u606f ","7":"<span class=highlight>184<\/span> \u5185\u606f "},"effects":{"6":{"59":"\u653b\u51fb\u529b <span class=highlight>+27%<\/span>","40":"\u66b4\u51fb\u9020\u6210\u7684\u4f24\u5bb3 <span class=highlight>+115%<\/span>"}},"self_state":[],"object_state":[]}, {"123":{"level":6}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" class="nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://static.hero.9wee.com/styles/default/visualize-2.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+15%</span></li><li>躲闪:<span class="highlight">10%</span></li><li>暴击:<span class="highlight">50%</span></li><li>破击:<span class="highlight">8%</span></li></ul></div>" class="thumb" src="http://static.hero.9wee.com/styles/default/avatar-thumb-2.gif" alt="" /></td> <td>气血:<span style="color: red; font-weight: bold;" class="small_font"><span value="4263" id="combat_role_life_0_1">3890</span> / 5974</span> <br /> 内息:<span style="color: rgb(0, 137, 219); font-weight: bold;" class="small_font"><span value="1310" id="combat_role_mana_0_1">450</span> / 2553</span></td> <td align="right"> </td> </tr> <tr> <td>攻击:</td> <td colspan="2"><span title="" class="small_text" titlecontent="攻击力决定了人物战斗时能造成的伤害">626 - 684</span></td> </tr> <tr> <td>防御:</td> <td colspan="2"><span title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>43.3%</span>" class="small_text">2014</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>18</span> 秒出手一次" class="small_text">慢 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" class="nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_0_2" class="highlight"> <a onclick="view_role ( 77264 )" href="javascript:void(0);">hbg805284</a> </span> Lv.<span name="text_role_level" class="highlight">70</span></td> <td align="right" class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>怒蛟枪法</span> Lv.11 </th></tr> <tr> <td colspan='3'>枪如怒蛟,爆发出强大的攻击能力。<br /><span class=special>极高防御时升华为精通境,激活“[精通]冲撞攻击”属性。详情请参见“升级导航”--“装备技能导航”--“精通境一览”</span></td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>144</span> 内息 </td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+110</span></td> </tr> <tr> <td colspan='3'>[精通]冲撞攻击 <span class=highlight>+0</span></td> </tr></table>" id="role_skill_0_2">怒蛟枪法 Lv.11</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_2' );
var skillTitle = role_skill_make_detail ( {"id":"17","name":"\u6012\u86df\u67aa\u6cd5","description":"\u67aa\u5982\u6012\u86df\uff0c\u7206\u53d1\u51fa\u5f3a\u5927\u7684\u653b\u51fb\u80fd\u529b\u3002<br \/><span class=special>\u6781\u9ad8\u9632\u5fa1\u65f6\u5347\u534e\u4e3a\u7cbe\u901a\u5883\uff0c\u6fc0\u6d3b\u201c[\u7cbe\u901a]\u51b2\u649e\u653b\u51fb\u201d\u5c5e\u6027\u3002\u8be6\u60c5\u8bf7\u53c2\u89c1\u201c\u5347\u7ea7\u5bfc\u822a\u201d--\u201c\u88c5\u5907\u6280\u80fd\u5bfc\u822a\u201d--\u201c\u7cbe\u901a\u5883\u4e00\u89c8\u201d<\/span>","skill_class":"2","level":"3","type":"active","start_probability":{"11":100,"12":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"11":144,"12":151},"cost_life":{"11":null,"12":null},"text_cost":{"11":"<span class=highlight>144<\/span> \u5185\u606f ","12":"<span class=highlight>151<\/span> \u5185\u606f "},"effects":{"11":{"19":"\u653b\u51fb\u529b <span class=highlight>+110<\/span>","80":"[\u7cbe\u901a]\u51b2\u649e\u653b\u51fb <span class=highlight>+0<\/span>"}},"self_state":[],"object_state":[]}, {"17":{"level":11}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" class="nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://upload3.duowan.50hero.9wee.net/2010/07/10/cc934f8c0e767713ce47561449fd97a348439e44.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+8%</span></li><li>躲闪:<span class="highlight">7%</span></li><li>暴击:<span class="highlight">21%</span></li><li>破击:<span class="highlight">0%</span></li></ul></div>" class="thumb" src="http://static.hero.9wee.com/styles/default/avatar-thumb-2.gif" alt="" /></td> <td>气血:<span style="color: red; font-weight: bold;" class="small_font"><span value="3638" id="combat_role_life_0_2">3638</span> / 3851</span> <br /> 内息:<span style="color: rgb(0, 137, 219); font-weight: bold;" class="small_font"><span value="1827" id="combat_role_mana_0_2">1827</span> / 1870</span></td> <td align="right"> </td> </tr> <tr> <td>攻击:</td> <td colspan="2"><span title="攻击力决定了人物战斗时能造成的伤害" class="small_text">333 - 362</span></td> </tr> <tr> <td>防御:</td> <td colspan="2"><span title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>38.76%</span>" class="small_text">1803</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>20</span> 秒出手一次" class="small_text">慢 </span></td> </tr> </tbody></table></div></td> <td valign="top"><div class="combat_content"><span style="float: right;"> <span class="highlight"><span id="combat_time_counter">101</span>/1800</span> </span> <span class="important"> <span class="highlight">真饮马涧第七关</span> </span> <div style="height: 300px;" id="combat_live_container"><span><span class="side_0"><span class="highlight">秦国剑客</span>自言自语:你是不是早已发现我炼成剑人?你真的想找死!</span></span><span><br /><br /><span class="date">第 12 秒</span><br /><span class="side_1"><span class="skill">【追影拳】</span><span class="highlight">秦国斗士</span>忽然化身为二,幻出左右两个身影高速滑向<span class="highlight">合服@fans0027</span>,双拳幻化一招「含沙射影」,紧逼<span class="highlight">合服@fans0027</span>。结果只是轻轻地划破<span class="highlight">合服@fans0027</span>的皮肉。造成 <span style="color: red; font-weight: bold;">95</span> 伤害。</span><br /><br /><span class="side_0"><span class="highlight">合服@fans0027</span>受伤过重,已经有如风中残烛,随时都可能断气。</span></span><span><br /><br /><span class="date">第 18 秒</span><br /><span class="side_1"><span class="skill">【追影拳】</span><span class="highlight">秦国斗士</span>忽然化身为二,幻出左右两个身影高速滑向<span class="highlight">你</span>,双拳幻化一招「含沙射影」,紧逼<span class="highlight">你</span>。结果只是轻轻地划破<span class="highlight">你</span>的皮肉。造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">122</span></span>(破击) 伤害。<span class="highlight">秦国斗士</span>自身受到<span class="highlight">你</span>的内息反震,闷哼一声,受到 <span style="color: red; font-weight: bold;">4</span> 伤害。</span></span><span><br /><br /><span class="date">第 24 秒</span><br /><span class="side_1"><span class="skill">【追影拳】</span><span class="highlight">秦国斗士</span>飞身纵起,在半空中一转,快绝无比地飞落下来,一招「形单影只」,向<span class="highlight">你</span>袭来。但是被<span class="highlight">你</span>及时避开。</span></span><span><br /><br /><span class="date">第 30 秒</span><br /><span class="side_1"><span class="skill">【追影拳】</span><span class="highlight">秦国斗士</span>突然跃起丈余,<span class="highlight">你</span>一抬头,发现空中并无<span class="highlight">秦国斗士</span>的身影,而一股寒气却从身后袭来。好一招「杯弓蛇影」!但是被<span class="highlight">你</span>格开了。</span><br /><br /><span class="side_0"><span class="skill">【力破千钧】</span><span class="highlight">你</span>突然一跃飞起半空,身形旋转,手中万钧真元无命的灭魄枪居高临下,一招「斩尽杀绝」直向身下的<span class="highlight">秦国斗士</span>压去。只见万钧真元无命的灭魄枪重重地刺在<span class="highlight">秦国斗士</span>的身上,几声骨碎声中,<span class="highlight">秦国斗士</span>像散了架似的瘫了下去!造成 <span style="font-size: 20px;"><span style="color: red; font-weight: bold;">2200</span></span>(暴击+破击) 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">132</span> 气血。</span><br /><br /><span class="side_0"><span class="state"><span class="highlight">秦国斗士</span>的伤口破裂,鲜血不断涌出。</span></span><br /><br /><span class="side_1"><span class="highlight">秦国斗士</span>受伤过重,已经有如风中残烛,随时都可能断气。</span></span><span><br /><br /><span class="date">第 46 秒</span><br /><span class="side_1"><span class="skill">【秦军剑法】</span><span class="highlight">秦国剑客</span>默念「让字诀」,迅速闪开<span class="highlight">你</span>的攻势,秦制剑同时随身法向<span class="highlight">你</span>的前胸挥出!结果只是轻轻地刺破<span class="highlight">你</span>的皮肉。造成 <span style="color: red; font-weight: bold;">183</span> 伤害。<span class="highlight">秦国剑客</span>自身受到<span class="highlight">你</span>的内息反震,闷哼一声,受到 <span style="color: red; font-weight: bold;">5</span> 伤害。</span></span><span><br /><br /><span class="date">第 48 秒</span><br /><span class="side_0"><span class="skill">【力破千钧】</span><span class="highlight">你</span>一招「冲军斩将」,身形陡然加快,如同脱缰野马向<span class="highlight">秦国剑客</span>冲去,手中万钧真元无命的灭魄枪只逼<span class="highlight">秦国剑客</span>面门。只见万钧真元无命的灭魄枪重重地刺在<span class="highlight">秦国剑客</span>的身上,几声骨碎声中,<span class="highlight">秦国剑客</span>像散了架似的瘫了下去!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">1797</span></span>(暴击) 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">107</span> 气血。</span><br /><br /><span class="side_0"><span class="state"><span class="highlight">秦国剑客</span>的伤口破裂,鲜血不断涌出。</span></span></span><span><br /><br /><span class="date">第 62 秒</span><br /><span class="side_0"><span class="state"><span class="highlight">秦国剑客</span>按住伤口,暂时止住了不断涌出的鲜血。</span></span><br /><br /><span class="side_1"><span class="highlight">秦国剑客</span>轻吁一声,刷刷刷刷四剑,向<span class="highlight">你</span>胸,腹,腰,肩四处连刺。结果只是轻轻地刺破<span class="highlight">你</span>的皮肉。造成 <span style="color: red; font-weight: bold;">128</span> 伤害。<span class="highlight">秦国剑客</span>自身受到<span class="highlight">你</span>的内息反震,闷哼一声,受到 <span style="color: red; font-weight: bold;">4</span> 伤害。</span></span><span><br /><br /><span class="date">第 66 秒</span><br /><span class="side_0"><span class="skill">【力破千钧】</span><span class="highlight">你</span>一招「冲军斩将」,身形陡然加快,如同脱缰野马向<span class="highlight">秦国剑客</span>冲去,手中万钧真元无命的灭魄枪只逼<span class="highlight">秦国剑客</span>面门。只听见<span class="highlight">秦国剑客</span>一声惨嚎,万钧真元无命的灭魄枪已在<span class="highlight">秦国剑客</span>的身上对穿而出,鲜血溅得满地!造成 <span style="color: red; font-weight: bold;">659</span> 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">39</span> 气血。</span><br /><br /><span class="side_0"><span class="state"><span class="highlight">秦国剑客</span>的伤口破裂,鲜血不断涌出。</span></span><br /><br /><span class="side_1"><span class="highlight">秦国剑客</span>摇头晃脑、歪歪斜斜地站都站不稳,眼看就要倒在地上。</span></span><span><br /><br /><span class="date">第 78 秒</span><br /><span class="side_1"><span class="skill">【虎贲匕法】</span><span class="highlight">秦国死士</span>向前急进两步,一招「鬼魅穿心」,蓦地里反手向背后刺出,直刺<span class="highlight">你</span>胁下。结果只是轻轻地划破<span class="highlight">你</span>的皮肉。造成 <span style="color: red; font-weight: bold;">235</span> 伤害。<span class="highlight">秦国死士</span>自身受到<span class="highlight">你</span>的内息反震,闷哼一声,受到 <span style="color: red; font-weight: bold;">7</span> 伤害。</span></span><span><br /><br /><span class="date">第 84 秒</span><br /><span class="side_0"><span class="skill">【力破千钧】</span><span class="highlight">你</span>一招「冲军斩将」,身形陡然加快,如同脱缰野马向<span class="highlight">秦国死士</span>冲去,手中万钧真元无命的灭魄枪只逼<span class="highlight">秦国死士</span>面门。只见万钧真元无命的灭魄枪重重地刺在<span class="highlight">秦国死士</span>的身上,几声骨碎声中,<span class="highlight">秦国死士</span>像散了架似的瘫了下去!造成 <span style="color: red; font-weight: bold;">734</span> 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">44</span> 气血。</span><br /><br /><span class="side_0"><span class="state"><span class="highlight">秦国死士</span>的伤口破裂,鲜血不断涌出。</span></span></span><span><br /><br /><span class="date">第 90 秒</span><br /><span class="side_1"><span class="highlight">秦国死士</span>身形一变,如闪电般欺到<span class="highlight">你</span>身前,相距不过一尺,手中虎贲匕已经刺到<span class="highlight">你</span>的咽喉。结果只是轻轻地划破<span class="highlight">你</span>的皮肉。造成 <span style="color: red; font-weight: bold;">145</span> 伤害。<span class="highlight">秦国死士</span>自身受到<span class="highlight">你</span>的内息反震,闷哼一声,受到 <span style="color: red; font-weight: bold;">5</span> 伤害。</span></span><span><br /><br /><span class="date">第 102 秒</span><br /><span class="side_0"><span class="skill">【力破千钧】</span><span class="highlight">你</span>突然一跃飞起半空,身形旋转,手中万钧真元无命的灭魄枪居高临下,一招「斩尽杀绝」直向身下的<span class="highlight">秦国死士</span>压去。只见万钧真元无命的灭魄枪重重地刺在<span class="highlight">秦国死士</span>的身上,几声骨碎声中,<span class="highlight">秦国死士</span>像散了架似的瘫了下去!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">1973</span></span>(暴击) 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">118</span> 气血。</span><br /><br /><span class="side_1"><span class="highlight">秦国死士</span>受了相当重的伤,只怕会有生命危险。</span><br /><br /><span class="side_0"><span class="highlight">秦国斗士, 秦国剑客, 秦国死士</span>已没有了再战之力。<br /><span class="highlight">合服@fans0027, 你, hbg805284</span>总共造成对方 <span style="color: red; font-weight: bold;">100%</span> (6069 点) 伤害。<br /><span class="highlight">秦国斗士, 秦国剑客, 秦国死士</span>总共造成对方 <span style="color: red; font-weight: bold;">3.06%</span> (374 点) 伤害。<br /><span class="highlight">合服@fans0027, 你, hbg805284</span>技高一筹,获得了胜利!<span class="highlight">合服@fans0027</span>获得了<span class="special">黄金奶油月饼</span>。<span class="highlight">合服@fans0027</span>提升了 <span style="color: rgb(0, 153, 102); font-weight: bold;">1406</span> 点经验值。<span class="highlight">hbg805284</span>提升了 <span style="color: rgb(0, 153, 102); font-weight: bold;">1616</span> 点经验值。<br />并肩作战!<span class="highlight">hbg805284</span>与好友变得更默契了。<br /><span class="purple">你可以点击此处展示你的战报</span><a class="highlight" href="javascript:void(0);" onclick="clsSocket.sendCombat( 19239198598 );"><b>战斗展示</b></a></span></span></div></div> <table width="100%"> <tbody><tr> <td align="center"><b>< <span title="合服@fans0027, 合服@貂禅, hbg805284" class="highlight">合服@fans0...</span> ></b></td> <td width="60" align="center"><b>战斗统计</b><br /><a href="javascript:void(0);" class="long_button" onclick="clsSocket.sendCombat( 19239198598 );">战斗展示</a></td> <td align="center"><b>< <span title="秦国斗士, 秦国剑客, 秦国死士" class="highlight">秦国斗士, 秦国...</span> ></b></td> </tr> <tr> <td><table> <tbody><tr> <td width="80">攻击 [ <span id="combat_count_atk_0" class="highlight">5</span> ]</td> <td width="80">命中 [ <span id="combat_count_hit_0" class="highlight">5</span> ]</td> </tr> <tr> <td>暴击 [ <span id="combat_count_ds_0" class="highlight">3</span> ]</td> <td>破击 [ <span id="combat_count_id_0" class="highlight">1</span> ]</td> </tr> </tbody></table></td> <td align="center"><img src="http://static.hero.9wee.com/icons/icon-fight-multi.gif" alt="" /></td> <td align="right"><table> <tbody><tr> <td width="80" align="right">[ <span id="combat_count_atk_1" class="highlight">8</span> ] 攻击</td> <td width="80" align="right">[ <span id="combat_count_hit_1" class="highlight">6</span> ] 命中</td> </tr> <tr> <td align="right">[ <span id="combat_count_ds_1" class="highlight">0</span> ] 暴击</td> <td align="right">[ <span id="combat_count_id_1" class="highlight">1</span> ] 破击</td> </tr> </tbody></table></td> </tr> </tbody></table></td> <td valign="top" align="center"><!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" class="nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_1_0" class="highlight"> 秦国斗士 </span> Lv.<span name="text_role_level" class="highlight">52</span></td> <td align="right" class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>追影拳</span> Lv.1 </th></tr> <tr> <td colspan='3'>发动攻击后,将自身速度提至极限</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>80</span> 内息 </td> </tr> <tr> <td colspan='3'>施展后进入<span class='special'>【追影】</span> (持续 2 回合)<div class='skill_state_effects'> <div>攻击速度 <span class=highlight>+100</span></div></div> </td> </tr></table>" id="role_skill_1_0">追影拳 Lv.1</span> <script type="text/javascript">
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var skillTitle = role_skill_make_detail ( {"id":"121","name":"\u8ffd\u5f71\u62f3","description":"\u53d1\u52a8\u653b\u51fb\u540e\uff0c\u5c06\u81ea\u8eab\u901f\u5ea6\u63d0\u81f3\u6781\u9650","skill_class":"0","level":"0","type":"active","start_probability":{"1":100,"2":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"1":80,"2":80},"cost_life":{"1":null,"2":null},"text_cost":{"1":"<span class=highlight>80<\/span> \u5185\u606f ","2":"<span class=highlight>80<\/span> \u5185\u606f "},"effects":{"1":[],"2":[]},"self_state":{"1":{"78":{"name":"\u8ffd\u5f71","effects":{"8":"\u653b\u51fb\u901f\u5ea6 <span class=highlight>+100<\/span>"},"expire_time":2,"state_probability":null,"expire_type":"1","object_states":null,"hide_detail":"0"}},"2":{"78":{"name":"\u8ffd\u5f71","effects":{"8":"\u653b\u51fb\u901f\u5ea6 <span class=highlight>+100<\/span>"},"expire_time":2,"state_probability":null,"expire_type":"1","object_states":null,"hide_detail":"0"}}},"object_state":[]}, {"121":{"level":"1"}} );
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</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" class="nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://static.hero.9wee.com/monsters/mon0038.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+10%</span></li><li>躲闪:<span class="highlight">10%</span></li><li>暴击:<span class="highlight">16%</span></li><li>破击:<span class="highlight">10%</span></li></ul></div>" class="thumb" src="http://static.hero.9wee.com/monsters/thumb/mon0038.jpg" alt="" /></td> <td>气血:<span style="color: red; font-weight: bold;" class="small_font"><span value="1669" id="combat_role_life_1_0">0</span> / 1669</span> <br /> 内息:<span style="color: rgb(0, 137, 219); font-weight: bold;" class="small_font"><span value="2171" id="combat_role_mana_1_0">1851</span> / 2171</span></td> <td align="right"> </td> </tr> <tr> <td>攻击:</td> <td colspan="2"><span title="攻击力决定了人物战斗时能造成的伤害" class="small_text">122 - 138</span></td> </tr> <tr> <td>防御:</td> <td colspan="2"><span title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>15.54%</span>" class="small_text">723</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>12</span> 秒出手一次" class="small_text">快 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" class="nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_1_1" class="highlight"> 秦国剑客 </span> Lv.<span name="text_role_level" class="highlight">52</span></td> <td align="right" class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>秦军剑法</span> Lv.1 </th></tr> <tr> <td colspan='3'>秦国剑士平日操练的剑法</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>30%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>115</span> 内息 </td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+50%</span></td> </tr></table>" id="role_skill_1_1">秦军剑法 Lv.1</span> <script type="text/javascript">
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var skillTitle = role_skill_make_detail ( {"id":"98","name":"\u79e6\u519b\u5251\u6cd5","description":"\u79e6\u56fd\u5251\u58eb\u5e73\u65e5\u64cd\u7ec3\u7684\u5251\u6cd5","skill_class":"0","level":"0","type":"active","start_probability":{"1":30,"2":30},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"1":115,"2":115},"cost_life":{"1":null,"2":null},"text_cost":{"1":"<span class=highlight>115<\/span> \u5185\u606f ","2":"<span class=highlight>115<\/span> \u5185\u606f "},"effects":{"1":{"59":"\u653b\u51fb\u529b <span class=highlight>+50%<\/span>"},"2":{"59":"\u653b\u51fb\u529b <span class=highlight>+50%<\/span>"}},"self_state":[],"object_state":[]}, {"98":{"level":"1"}} );
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</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" class="nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://static.hero.9wee.com/monsters/mon0024.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+21%</span></li><li>躲闪:<span class="highlight">10%</span></li><li>暴击:<span class="highlight">5%</span></li><li>破击:<span class="highlight">5%</span></li></ul></div>" class="thumb" src="http://static.hero.9wee.com/monsters/thumb/mon0024.jpg" alt="" /></td> <td>气血:<span style="color: red; font-weight: bold;" class="small_font"><span value="2327" id="combat_role_life_1_1">0</span> / 2327</span> <br /> 内息:<span style="color: rgb(0, 137, 219); font-weight: bold;" class="small_font"><span value="3025" id="combat_role_mana_1_1">2910</span> / 3025</span></td> <td align="right"> </td> </tr> <tr> <td>攻击:</td> <td colspan="2"><span title="攻击力决定了人物战斗时能造成的伤害" class="small_text">193 - 232</span></td> </tr> <tr> <td>防御:</td> <td colspan="2"><span title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>18.15%</span>" class="small_text">844</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>16</span> 秒出手一次" class="small_text">普通 </span></td> </tr> </tbody></table></div> <!-- 战斗人物信息 --> <div style="width: 190px; text-align: left; margin: 7px 0pt 8px;"><table style="width: 100%;" class="nopadding"> <tbody><tr> <td height="24"><span id="combat_role_name_1_2" class="highlight"> 秦国死士 </span> Lv.<span name="text_role_level" class="highlight">52</span></td> <td align="right" class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>虎贲匕法</span> Lv.1 </th></tr> <tr> <td colspan='3'>秦国虎贲之士使用的独门武功</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>30%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>80</span> 内息 </td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+50%</span></td> </tr></table>" id="role_skill_1_2">虎贲匕法 Lv.1</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_2' );
var skillTitle = role_skill_make_detail ( {"id":"100","name":"\u864e\u8d32\u5315\u6cd5","description":"\u79e6\u56fd\u864e\u8d32\u4e4b\u58eb\u4f7f\u7528\u7684\u72ec\u95e8\u6b66\u529f","skill_class":"0","level":"0","type":"active","start_probability":{"1":30,"2":30},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"1":80,"2":80},"cost_life":{"1":null,"2":null},"text_cost":{"1":"<span class=highlight>80<\/span> \u5185\u606f ","2":"<span class=highlight>80<\/span> \u5185\u606f "},"effects":{"1":{"59":"\u653b\u51fb\u529b <span class=highlight>+50%<\/span>"},"2":{"59":"\u653b\u51fb\u529b <span class=highlight>+50%<\/span>"}},"self_state":[],"object_state":[]}, {"100":{"level":"1"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td> </tr> </tbody></table> <table height="107" style="width: 100%;" class="nopadding"> <tbody><tr> <td style="width: 40px;"><img titlewidth="192" title="" class="thumb" src="http://static.hero.9wee.com/monsters/thumb/mon0033.jpg" alt="" titlecontent="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://static.hero.9wee.com/monsters/mon0033.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+3%</span></li><li>躲闪:<span class="highlight">5%</span></li><li>暴击:<span class="highlight">3%</span></li><li>破击:<span class="highlight">36%</span></li></ul></div>" /></td> <td>气血:<span style="color: red; font-weight: bold;" class="small_font"><span value="2073" id="combat_role_life_1_2">0</span> / 2073</span> <br /> 内息:<span style="color: rgb(0, 137, 219); font-weight: bold;" class="small_font"><span value="2694" id="combat_role_mana_1_2">2614</span> / 2694</span></td> <td align="right"> </td> </tr> <tr> <td>攻击:</td> <td colspan="2"><span title="" class="small_text" titlecontent="攻击力决定了人物战斗时能造成的伤害">229 - 320</span></td> </tr> <tr> <td>防御:</td> <td colspan="2"><span title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>12.96%</span>" class="small_text">603</span></td> </tr> <tr> <td>速度:</td> <td colspan="2"><span title="" class="small_text" titlecontent="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>12</span> 秒出手一次">快 </span></td> </tr> </tbody></table></div></td></tr></tbody></table>
作者:
迗鍶
时间:
2010-9-23 00:56:28
不错。。
作者:
红颜岂祸水
时间:
2010-9-23 00:57:08
昨天10次真YM,2次老关20,一个都没看见,白天去买个彩票去
作者:
迗鍶
时间:
2010-9-23 01:08:30
我今天也就去老关溜达 了2圈才打了一个
作者:
强大的鼠标
时间:
2010-9-23 01:13:30
咦,掉率提高了
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