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标题:
9维的一帮NC你确定丁奉的攻击只加6%????
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作者:
狂虎々将军
时间:
2010-10-6 08:56:14
标题:
9维的一帮NC你确定丁奉的攻击只加6%????
<link media="all" href="http://hero.9wee.com/combot.css" rel="stylesheet" type="text/css" />
<table cellpadding="5" align="center" id="combat_live_box">
<tbody>
<tr>
<td valign="top" align="center">
<div style="width: 190px; text-align: left;">
<div class="role_visual">
<div class="role_visual_img"><img style="width: 172px; height: 172px;" src="http://upload45.hero.9wee.com/2010/04/17/3af00dfb87a782f2b1ce47b1ae213c6082eb8de1.gif" alt="" /></div>
<div class="role_name_bar"><span style="float: right;"> Lv.<span name="text_role_level" class="highlight">97</span> 剑尊 </span> <span id="combat_role_name_0_0" class="highlight"> <a onclick="view_role ( 226702 )" href="javascript:void(0);">狂虎々将 军</a> </span></div>
</div>
<!-- role_visual -->
<table style="margin-top: 8px;" class="noborder">
<tbody>
<tr>
<td nowrap="nowrap">技能:</td>
<td class="special"><span title="<table
class='skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span class='highlight'>真稷下剑法</span> Lv.6
</th></tr> <tr> <td
colspan='3'>将稷下剑法的所有招式融会贯通,牺牲自身一定的闪避,增加攻击,身法越高,伤害越高</td>
</tr> <tr> <td colspan='3'>发动几率:<span
class='highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr>
<tr> <td colspan='3'>技能消耗:<span
class=highlight>160</span> 内息 </td> </tr>
<tr> <td colspan='3'>攻击力 <span
class=highlight>+250%</span></td> </tr>
<tr> <td colspan='3'>施展后进入<span
class='special'>【专注】</span> (持续 32 秒)<div
class='skill_state_effects'> <div>躲闪率 <span
class=highlight>-50%</span></div></div>
</td> </tr></table>" id="role_skill_0_0">真稷下剑法 Lv.6</span>
<script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_0' );
var skillTitle = role_skill_make_detail ( {"id":"130","name":"\u771f\u7a37\u4e0b\u5251\u6cd5","description":"\u5c06\u7a37\u4e0b\u5251\u6cd5\u7684\u6240\u6709\u62db\u5f0f\u878d\u4f1a\u8d2f\u901a\uff0c\u727a\u7272\u81ea\u8eab\u4e00\u5b9a\u7684\u95ea\u907f\uff0c\u589e\u52a0\u653b\u51fb\uff0c\u8eab\u6cd5\u8d8a\u9ad8\uff0c\u4f24\u5bb3\u8d8a\u9ad8","skill_class":"3","level":"6","type":"active","start_probability":{"6":100,"7":100},"target_type":{"object":"1"},"max_level":"5","cost_mana":{"6":160,"7":170},"cost_life":{"6":null,"7":null},"text_cost":{"6":"<span class=highlight>160<\/span> \u5185\u606f ","7":"<span class=highlight>170<\/span> \u5185\u606f "},"effects":{"6":{"59":"\u653b\u51fb\u529b <span class=highlight>+250%<\/span>"}},"self_state":{"6":{"94":{"name":"\u4e13\u6ce8","effects":{"46":"\u8eb2\u95ea\u7387 <span class=highlight>-50%<\/span>"},"expire_time":32,"state_probability":null,"expire_type":"0","object_states":null,"hide_detail":"0"}}},"object_state":[]}, {"130":{"level":6}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script>
</td>
</tr>
<tr>
<td>气血:</td>
<td><span style="color: red;" class="small_text"><span value="6242" id="combat_role_life_0_0">0</span> / 6242</span></td>
</tr>
<tr>
<td>内息:</td>
<td><span style="color: rgb(0, 137, 219);" class="small_text"><span value="2938" id="combat_role_mana_0_0">2618</span> / 2938</span></td>
</tr>
<tr>
<td height="60" nowrap="nowrap" colspan="2">
<ul class="part2">
<li>
<div title="命中率:额外 <span
class=highlight>+24%</span> 的几率命中对手" class="attr_hr_lite">命中 <span class="highlight
small_font">+24%</span></div>
</li>
<li>
<div title="躲闪率:<span
class=highlight>81%</span> 的几率闪避对手的攻击" class="attr_dr_lite">躲闪 <span class="highlight small_font">81%</span></div>
</li>
<li>
<div title="暴击率:<span
class=highlight>0%</span> 的几率给对手造成 1.5 倍伤害" class="attr_ds_lite">暴击 <span class="highlight small_font">0%</span></div>
</li>
<li>
<div title="破击率:<span
class=highlight>46%</span> 的几率无视对手防御" class="attr_id_lite">破击 <span class="highlight
small_font">46%</span></div>
</li>
</ul>
</td>
</tr>
<tr>
<td>攻击:</td>
<td><span title="攻击力决定了人物战斗时能造成的伤害" class="small_text">720 - 791</span></td>
</tr>
<tr>
<td>防御:</td>
<td><span title="防御力决定了人物战斗时可减免的伤害<br
/>当前伤害减免:<span class=highlight>20.3%</span>" class="small_text">944</span></td>
</tr>
<tr>
<td>速度:</td>
<td><span title="速度决定了在战斗中可出手的次数<br />当前速度:每
<span class=highlight>14</span> 秒出手一次" class="small_text">普通 </span></td>
</tr>
</tbody>
</table>
</div>
</td>
<td valign="top">
<div class="combat_content"><span style="float: right;"> <span class="highlight"><span id="combat_time_counter">45</span>/1800</span> | <a onclick="combatLive.finish ();
combatLive.init (); this.blur ();" href="javascript:void(0);">重播</a> </span> <span class="important"> <span title="" class="highlight" titlecontent="狂虎々将军">狂虎々将军</span> VS <span title="丁奉" class="highlight">丁奉</span> </span>
<div style="height: 300px;" id="combat_live_container"><span><span class="side_0"><span class="highlight">丁奉</span>喝道:我知道前面那是赵云,要不是考虑到打不过他, 当时我就会揍他!</span><br />
<br />
<span class="date">第 14 秒</span><br />
<span class="side_0"><span class="skill">【真稷下剑法】</span><span class="highlight">你</span>一 招「旁敲侧击」,手中绝命太古真元的盘古剑犹若蝴蝶起舞飘忽不定,<span class="highlight">丁奉</span>一时间不知所措, 被攻的措手不及。「噗」地一声刺入了<span class="highlight">丁奉</span>身体寸许!造成 <span style="color: red; font-weight: bold;">945</span> 伤害。</span><br />
<br />
<span class="date">第 22 秒</span><br />
<span class="side_1"><span class="skill">【箭 摘曼陀】</span><span class="highlight">你</span>随<span class="highlight">丁奉</span>所 指方向看去,激战中的彼我之间竟莫名飘来一朵曼陀罗花,未待花到<span class="highlight">你</span>面前,<span class="highlight">丁奉</span>的离弦箭已直穿花心,扑面而来。肉眼难捉来箭,直中<span class="highlight">你</span>右胸,顿感疼痛无比,旋即单膝跪地。造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">4079</span></span>(破 击) 伤害。</span><br />
<br />
<span class="side_0"><span class="state"><span class="highlight">狂虎々将军</span>的速度被降低了。</span></span><br />
<br />
<span class="date">第 30 秒</span><br />
<span class="side_0"><span class="skill">【真 稷下剑法】</span><span class="highlight">你</span>一招「旁敲侧击」,手中绝命太古真元的盘古剑犹若蝴蝶起舞飘 忽不定,<span class="highlight">丁奉</span>一时间不知所措,被攻的措手不及。绝命太古真元的盘古剑「噗」地一声刺进<span class="highlight">丁奉</span>的胸口,使<span class="highlight">丁奉</span>不由自主地退 了几步!造成 <span style="color: red; font-weight: bold;">1019</span> 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">81</span> 气血。</span><br />
<br />
<span class="date">第 44 秒</span><br />
<span class="side_1"><span class="skill">【箭摘曼陀】</span><span class="highlight">你</span>随<span class="highlight">丁奉</span>所指方向看去,激战中的彼我之间竟莫名飘来一朵曼陀罗花,未待花到<span class="highlight">你</span>面前,<span class="highlight">丁奉</span>的离弦箭已直穿花心, 扑面而来。肉眼难捉来箭,直中<span class="highlight">你</span>右胸,顿感疼痛无比,旋即单膝跪地。造成 <span style="color: red; font-weight: bold;">3198</span> 伤害。</span><br />
<br />
<span class="side_0"><span class="highlight">你</span>伤重之下已经难以支撑,眼看就要倒在地上。</span><br />
<br />
<span class="side_0"><span class="highlight">你</span>已没有了再战之力。<br />
<span class="highlight">丁奉</span>总共造成对方 <span style="color: red; font-weight: bold;">100%</span> (6242 点) 伤害。<br />
<span class="highlight">你</span>总共造成对 方 <span style="color: red; font-weight: bold;">30.91%</span> (1964 点) 伤害。<br />
<span class="highlight">丁奉</span>技高一筹,获得了胜利!<br />
<span class="purple">你可以点击此处展示你的战报</span><a class="highlight" href="javascript:void(0);" onclick="clsSocket.sendCombat(
200627407147 );"><b>战斗展示</b></a></span></span></div>
</div>
<table width="100%">
<tbody>
<tr>
<td align="center"><b>< <span title="狂虎々将军" class="highlight">狂虎々 将军</span> ></b></td>
<td width="60" align="center"><b>战斗统计</b><br />
<a href="javascript:void(0);" class="long_button" onclick="clsSocket.sendCombat( 200627407147 );">战斗展示</a></td>
<td align="center"><b>< <span title="丁奉" class="highlight">丁奉</span> ></b></td>
</tr>
<tr>
<td>
<table>
<tbody>
<tr>
<td width="80">攻击 [ <span id="combat_count_atk_0" class="highlight">2</span> ]</td>
<td width="80">命中 [ <span id="combat_count_hit_0" class="highlight">2</span> ]</td>
</tr>
<tr>
<td>暴击 [ <span id="combat_count_ds_0" class="highlight">0</span> ]</td>
<td>破击 [ <span id="combat_count_id_0" class="highlight">0</span> ]</td>
</tr>
</tbody>
</table>
</td>
<td align="center"><img src="http://static.hero.9wee.com/icons/icon-fight-multi.gif" alt="" /></td>
<td align="right">
<table>
<tbody>
<tr>
<td width="80" align="right">[ <span id="combat_count_atk_1" class="highlight">2</span> ] 攻击</td>
<td width="80" align="right">[ <span id="combat_count_hit_1" class="highlight">2</span> ] 命中</td>
</tr>
<tr>
<td align="right">[ <span id="combat_count_ds_1" class="highlight">0</span> ] 暴击</td>
<td align="right">[ <span id="combat_count_id_1" class="highlight">1</span> ] 破击</td>
</tr>
</tbody>
</table>
</td>
</tr>
</tbody>
</table>
</td>
<td valign="top" align="center"><!-- 战斗人物信息 -->
<div style="width: 190px; text-align: left;">
<div class="role_visual">
<div class="role_visual_img"><img style="width: 172px; height: 172px;" src="http://static.hero.9wee.com/monsters/mon20026.jpg" alt="" /></div>
<div class="role_name_bar"><span style="float: right;"> Lv.<span name="text_role_level" class="highlight">97</span> </span> <span id="combat_role_name_1_0" class="highlight"> 丁奉 </span></div>
</div>
<!-- role_visual -->
<table style="margin-top: 8px;" class="noborder">
<tbody>
<tr>
<td nowrap="nowrap">技能:</td>
<td class="special"><span title="<table
class='skill_detail_table' style='border:none'> <tr> <th
colspan='3'><span class='highlight'>箭摘曼陀</span> Lv.8
</th></tr> <tr> <td
colspan='3'>曼陀虽美,剧毒无比。被射中后全身乏力。招式施展者越强大则招式威力越大</td>
</tr> <tr> <td colspan='3'>发动几率:<span
class='highlight'>100%</span></td> </tr>
<tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr>
<tr> <td colspan='3'>技能消耗:自身内息的 5%</td> </tr>
<tr> <td colspan='3'>攻击力 <span
class=highlight>+6%</span></td> </tr> <tr>
<td colspan='3'>施展后 <span
class='highlight'>20%</span> 几率进入<span
class='special'>【保持间距】</span> (持续 25 秒) </td>
</tr> <tr><td colspan='3'>技能命中后造成对方<span
class='special'>【乏力】</span> (持续 1 回合)<div
class='skill_state_effects'> <div>攻击力 <span
class=highlight>-22%</span></div></div>
</td> </tr></table>" id="role_skill_1_0">箭摘曼陀 Lv.8</span>
<script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_0' );
var skillTitle = role_skill_make_detail ( {"id":"2081","name":"\u7bad\u6458\u66fc\u9640","description":"\u66fc\u9640\u867d\u7f8e\uff0c\u5267\u6bd2\u65e0\u6bd4\u3002\u88ab\u5c04\u4e2d\u540e\u5168\u8eab\u4e4f\u529b\u3002\u62db\u5f0f\u65bd\u5c55\u8005\u8d8a\u5f3a\u5927\u5219\u62db\u5f0f\u5a01\u529b\u8d8a\u5927","skill_class":"0","level":"0","type":"active","start_probability":{"8":100,"9":100},"target_type":{"object":"1"},"max_level":"5","cost_mana":{"8":0,"9":0},"cost_life":{"8":null,"9":null},"text_cost":{"8":"\u81ea\u8eab\u5185\u606f\u7684 5%","9":"\u81ea\u8eab\u5185\u606f\u7684 5%"},"effects":{"8":{"59":"\u653b\u51fb\u529b <span class=highlight>+6%<\/span>"}},"self_state":{"8":{"246":{"name":"\u4fdd\u6301\u95f4\u8ddd","effects":"","expire_time":25,"state_probability":20,"expire_type":"0","object_states":null,"hide_detail":"1"}}},"object_state":{"8":{"218":{"name":"\u4e4f\u529b","effects":{"18":"\u653b\u51fb\u529b <span class=highlight>-22%<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"1","hide_detail":"0"}}}}, {"2081":{"level":"8"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script>
</td>
</tr>
<tr>
<td>气血:</td>
<td><span style="color: red;" class="small_text"><span value="6354" id="combat_role_life_1_0">4390</span> / 6354</span></td>
</tr>
<tr>
<td>内息:</td>
<td><span style="color: rgb(0, 137, 219);" class="small_text"><span value="3177" id="combat_role_mana_1_0">2859</span> / 3177</span></td>
</tr>
<tr>
<td height="60" nowrap="nowrap" colspan="2">
<ul class="part2">
<li>
<div title="" class="attr_hr_lite" titlecontent="命中率:额外 <span
class=highlight>+34%</span> 的几率命中对手">命中 <span class="highlight small_font">+34%</span></div>
</li>
<li>
<div title="" class="attr_dr_lite" titlecontent="躲闪率:<span
class=highlight>13%</span> 的几率闪避对手的攻击">躲闪 <span class="highlight small_font">13%</span></div>
</li>
<li>
<div title="" class="attr_ds_lite" titlecontent="暴击率:<span
class=highlight>23%</span> 的几率给对手造成 1.5 倍伤害">暴击 <span class="highlight small_font">23%</span></div>
</li>
<li>
<div title="破击率:<span
class=highlight>4%</span> 的几率无视对手防御" class="attr_id_lite">破击 <span class="highlight
small_font">4%</span></div>
</li>
</ul>
</td>
</tr>
<tr>
<td>攻击:</td>
<td><span title="" class="small_text" titlecontent="攻击力决定了人物战斗时能造成的伤害">1790 - 1887</span></td>
</tr>
<tr>
<td>防御:</td>
<td><span title="" class="small_text" titlecontent="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span
class=highlight>62.72%</span>">2917</span></td>
</tr>
<tr>
<td>速度:</td>
<td><span title="" class="small_text" titlecontent="速度决定了在战斗中可出手的次数<br />当前速度:每 <span
class=highlight>22</span> 秒出手一次">很 慢 </span></td>
</tr>
</tbody>
</table>
</div>
</td>
</tr>
</tbody>
</table>
作者:
狂虎々将军
时间:
2010-10-6 08:58:03
技能描述改了 攻击都T M D 还上星期的 有毛用!!
作者:
purplemath
时间:
2010-10-6 09:02:11
这恐怕是你上周的战报吧。。
作者:
狂虎々将军
时间:
2010-10-6 09:04:18
原创由
purplemath
于 2010-10-06 09:02:11 发表
这恐怕是你上周的战报吧。。
难道你也跟9维一样了 不会看丁奉的技能么
还有 技能描述里没减速 T M D竟然能减速
作者:
purplemath
时间:
2010-10-6 09:07:13
原创由
狂虎々将军
于 2010-10-06 09:04:18 发表
原创由
purplemath
于 2010-10-06 09:02:11 发表
这恐怕是你上周的战报吧。。
难道你也跟9维一样了 不会看丁奉的技能么
还有 技能描述里没减速 T M D竟然能减速
哪个区的。。非官方区出问题是意料之中的事
作者:
星辰刈
时间:
2010-10-6 09:10:48
作者:
peterwong123
时间:
2010-10-6 09:50:23
原创由
purplemath
于 2010-10-06 09:07:13 发表原创由
狂虎々将军
于 2010-10-06 09:04:18 发表原创由
purplemath
于 2010-10-06 09:02:11 发表
这恐怕是你上周的战报吧。。
难道你也跟9维一样了 不会看丁奉的技能么
还有 技能描述里没减速 T M D竟然能减速
哪个区的。。非官方区出问题是意料之中的事此言差矣..~就算官方區出問題也是正常不過的事...
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