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标题:
酒鬼大叔先出手,没有出暴破,结果是?
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作者:
我来找湼
时间:
2010-10-24 14:50:19
标题:
酒鬼大叔先出手,没有出暴破,结果是?
<div class="dlg_title">武林大会单人赛</div> <table cellpadding="5" align="center" id="combat_live_box"> <tbody> <tr> <td align="middle" valign="top"><!-- 战斗人物信息 --> <div style="width: 190px; text-align: left;"><div class="role_visual"><div class="role_visual_img"><img src="http://upload5.56.50hero.9wee.net/2010/08/27/dcb325c71bc00afcbb168a445240369d5aff4df8.jpg" alt="" style="width: 172px; height: 172px;" /></div> <div class="role_name_bar"><span style="float: right;">Lv.<span name="text_role_level" class="highlight">103</span> 天煞 </span><span id="combat_role_name_0_0" class="highlight"><a href="javascript:void(0);" onclick="view_role ( 42128 )">百变萝莉控-...</a> </span></div></div><!-- role_visual --> <table style="margin-top: 8px;" class="noborder"> <tbody> <tr> <td nowrap="">技能:</td> <td class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>无命</span> Lv.14 </th></tr> <tr> <td colspan='3'>放弃自我,与对手同归于尽的招式,消耗自身的气血直接刺杀对手。<br /><span class=special>极高根骨时升华为精通境,激活“[精通]命中率”属性。详情请参见“升级导航”--“装备技能导航”--“精通境一览”</span></td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:自身气血的 5%</td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+145%</span></td> </tr> <tr> <td colspan='3'>命中率 <span class=highlight>+5%</span></td> </tr> <tr> <td colspan='3'>[精通]命中率 <span class=highlight>+0%</span></td> </tr></table>" id="role_skill_0_0">无命 Lv.14</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_0' );
var skillTitle = role_skill_make_detail ( {"id":"69","name":"\u65e0\u547d","description":"\u653e\u5f03\u81ea\u6211\uff0c\u4e0e\u5bf9\u624b\u540c\u5f52\u4e8e\u5c3d\u7684\u62db\u5f0f\uff0c\u6d88\u8017\u81ea\u8eab\u7684\u6c14\u8840\u76f4\u63a5\u523a\u6740\u5bf9\u624b\u3002<br \/><span class=special>\u6781\u9ad8\u6839\u9aa8\u65f6\u5347\u534e\u4e3a\u7cbe\u901a\u5883\uff0c\u6fc0\u6d3b\u201c[\u7cbe\u901a]\u547d\u4e2d\u7387\u201d\u5c5e\u6027\u3002\u8be6\u60c5\u8bf7\u53c2\u89c1\u201c\u5347\u7ea7\u5bfc\u822a\u201d--\u201c\u88c5\u5907\u6280\u80fd\u5bfc\u822a\u201d--\u201c\u7cbe\u901a\u5883\u4e00\u89c8\u201d<\/span>","skill_class":"6","level":"5","type":"active","start_probability":{"14":100,"15":100},"target_type":{"object":"1"},"max_level":"8","cost_mana":{"14":null,"15":null},"cost_life":{"14":0,"15":0},"text_cost":{"14":"\u81ea\u8eab\u6c14\u8840\u7684 5%","15":"\u81ea\u8eab\u6c14\u8840\u7684 5%"},"effects":{"14":{"59":"\u653b\u51fb\u529b <span class=highlight>+145%<\/span>","35":"\u547d\u4e2d\u7387 <span class=highlight>+5%<\/span>","71":"[\u7cbe\u901a]\u547d\u4e2d\u7387 <span class=highlight>+0%<\/span>"}},"self_state":[],"object_state":[]}, {"69":{"level":14}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr> <tr> <td>气血:</td> <td><span style="color: red;" class="small_text"><span value="4031" id="combat_role_life_0_0">1969</span> / 4031</span></td></tr> <tr> <td>内息:</td> <td><span style="color: rgb(0, 137, 219);" class="small_text"><span value="2373" id="combat_role_mana_0_0">2373</span> / 2373</span></td></tr> <tr> <td nowrap="" height="60" colspan="2"><ul class="part2"><li><div title="命中率:额外 <span class=highlight>+21%</span> 的几率命中对手" class="attr_hr_lite">命中 <span class="highlight small_font">+21%</span></div></li><li><div title="躲闪率:<span class=highlight>103%</span> 的几率闪避对手的攻击" class="attr_dr_lite">躲闪 <span class="highlight small_font">103%</span></div></li><li><div title="暴击率:<span class=highlight>24%</span> 的几率给对手造成 1.5 倍伤害" class="attr_ds_lite">暴击 <span class="highlight small_font">24%</span></div></li><li><div title="破击率:<span class=highlight>42%</span> 的几率无视对手防御" class="attr_id_lite">破击 <span class="highlight small_font">42%</span></div></li></ul></td></tr> <tr> <td>攻击:</td> <td><span title="攻击力决定了人物战斗时能造成的伤害" class="small_text">768 - 849</span></td></tr> <tr> <td>防御:</td> <td><span title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>16.08%</span>" class="small_text">748</span></td></tr> <tr> <td>速度:</td> <td><span title="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>10</span> 秒出手一次" class="small_text">很快 </span></td></tr></tbody></table></div></td> <td valign="top"><div class="combat_content"><span style="float: right;"><span class="highlight"><span id="combat_time_counter">33</span>/720</span> | <a href="javascript:void(0);" onclick="combatLive.finish (); combatLive.init (); this.blur ();">重播</a> </span><span class="important"><span class="highlight">百变萝莉控-56-5区</span> VS <span class="highlight">酒鬼酒-九维30区</span> </span> <div style="height: 300px;" id="combat_live_container"><span><span class="side_0"><span class="highlight">百变萝莉控-56-5区</span>身形挺的笔直,面色严肃的凝视着<span class="highlight">酒鬼酒-九维30区</span>,说道:“<span class="highlight">酒鬼酒-九维30区</span>,请赐教!”<br /><span class="highlight">酒鬼酒-九维30区</span>:“阁下小心了!”</span><br /><br /><span class="date">第 10 秒</span><br /><span class="side_1"><span class="skill">【无命】</span><span class="highlight">酒鬼酒-九维30区</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">百变萝莉控-56-5区</span>的怀中,一招「同生共死」,手中追影无敌残影的焓灵匕狠狠刺向自己的小腹,竟然是同归于尽的招数!但是<span class="highlight">百变萝莉控-56-5区</span>身子一侧,用手中兵刃格开。</span><br /><br /><span class="side_0"><span class="skill">【无命】</span><span class="highlight">百变萝莉控-56-5区</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">酒鬼酒-九维30区</span>的怀中,一招「同生共死」,手中追影鬼隐残影的蟠龙匕狠狠刺向自己的小腹,竟然是同归于尽的招数!<span class="highlight">百变萝莉控-56-5区</span>只觉眼前白光一闪,<span class="highlight">酒鬼酒-九维30区</span>的人影已经站在两丈开外,<span class="highlight">百变萝莉控-56-5区</span>的招式全部打在空处。</span><br /><br /><span class="date">第 20 秒</span><br /><span class="side_0"><span class="skill">【无命】</span><span class="highlight">百变萝莉控-56-5区</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">酒鬼酒-九维30区</span>的怀中,一招「同生共死」,手中追影鬼隐残影的蟠龙匕狠狠刺向自己的小腹,竟然是同归于尽的招数!可是<span class="highlight">酒鬼酒-九维30区</span>侧身一让,<span class="highlight">百变萝莉控-56-5区</span>这一招扑了个空。</span><br /><br /><span class="side_1"><span class="skill">【无命】</span><span class="highlight">酒鬼酒-九维30区</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">百变萝莉控-56-5区</span>的怀中,一招「同生共死」,手中追影无敌残影的焓灵匕狠狠刺向自己的小腹,竟然是同归于尽的招数!只听见<span class="highlight">百变萝莉控-56-5区</span>一声惨嚎,追影无敌残影的焓灵匕已在<span class="highlight">百变萝莉控-56-5区</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-weight: bold; color: red;">1820</span> 伤害。</span><br /><br /><span class="date">第 30 秒</span><br /><span class="side_1"><span class="skill">【无命】</span><span class="highlight">酒鬼酒-九维30区</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">百变萝莉控-56-5区</span>的怀中,一招「同生共死」,手中追影无敌残影的焓灵匕狠狠刺向自己的小腹,竟然是同归于尽的招数!<span class="highlight">百变萝莉控-56-5区</span>不慌不忙,沉身「当」地一声挡开了<span class="highlight">酒鬼酒-九维30区</span>的攻击。</span><br /><br /><span class="side_0"><span class="skill">【无命】</span><span class="highlight">百变萝莉控-56-5区</span>双目尽赤,身形晃动,猱身而上,切入<span class="highlight">酒鬼酒-九维30区</span>的怀中,一招「同生共死」,手中追影鬼隐残影的蟠龙匕狠狠刺向自己的小腹,竟然是同归于尽的招数!只听见<span class="highlight">酒鬼酒-九维30区</span>一声惨嚎,追影鬼隐残影的蟠龙匕已在<span class="highlight">酒鬼酒-九维30区</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-size: 20px;"><span style="font-weight: bold; color: red;">4552</span></span>(暴击+破击) 伤害。<span class="highlight">百变萝莉控-56-5区</span>吸收了 <span style="font-weight: bold; color: rgb(0, 153, 102);">364</span> 气血。</span><br /><br /><span class="side_1"><span class="highlight">酒鬼酒-九维30区</span>伤重之下已经难以支撑,眼看就要倒在地上。</span><br /><br /><span class="side_0"><span class="highlight">酒鬼酒-九维30区</span>已没有了再战之力。<br /><span class="highlight">百变萝莉控-56-5区</span>总共造成对方 <span style="font-weight: bold; color: red;">100%</span> (4818 点) 伤害。<br /><span class="highlight">酒鬼酒-九维30区</span>总共造成对方 <span style="font-weight: bold; color: red;">51.15%</span> (2062 点) 伤害。<br /><span class="highlight">百变萝莉控-56-5区</span>技高一筹,获得了胜利!</span></span></div></div> <table width="100%"> <tbody> <tr> <td align="middle"><b>< <span title="百变萝莉控-56-5区" class="highlight">百变萝莉控-56...</span> ></b></td> <td align="middle" width="60"><b>战斗统计</b></td> <td align="middle"><b>< <span title="酒鬼酒-九维30区" class="highlight">酒鬼酒-九维30区</span> ></b></td></tr> <tr> <td><table> <tbody> <tr> <td width="80">攻击 [ <span id="combat_count_atk_0" class="highlight">3</span> ]</td> <td width="80">命中 [ <span id="combat_count_hit_0" class="highlight">1</span> ]</td></tr> <tr> <td>暴击 [ <span id="combat_count_ds_0" class="highlight">1</span> ]</td> <td>破击 [ <span id="combat_count_id_0" class="highlight">1</span> ]</td></tr></tbody></table></td> <td align="middle"><img src="http://static.hero.9wee.com/icons/icon-fight-multi.gif" alt="" /></td> <td align="right"><table> <tbody> <tr> <td align="right" width="80">[ <span id="combat_count_atk_1" class="highlight">3</span> ] 攻击</td> <td align="right" width="80">[ <span id="combat_count_hit_1" class="highlight">1</span> ] 命中</td></tr> <tr> <td align="right">[ <span id="combat_count_ds_1" class="highlight">0</span> ] 暴击</td> <td align="right">[ <span id="combat_count_id_1" class="highlight">0</span> ] 破击</td></tr></tbody></table></td></tr></tbody></table></td> <td align="middle" valign="top"><!-- 战斗人物信息 --> <div style="width: 190px; text-align: left;"><div class="role_visual"><div class="role_visual_img"><img src="http://upload30.hero.9wee.com/2010/05/20/799bad5a3b514f096e69bbc4a7896cd9b87a677a.jpg" alt="" style="width: 172px; height: 172px;" /></div> <div class="role_name_bar"><span style="float: right;">Lv.<span name="text_role_level" class="highlight">106</span> 天煞 </span><span id="combat_role_name_1_0" class="highlight"><a href="javascript:void(0);" onclick="view_role ( 7366 )">酒鬼酒-九维...</a> </span></div></div><!-- role_visual --> <table style="margin-top: 8px;" class="noborder"> <tbody> <tr> <td nowrap="">技能:</td> <td class="special"><span title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>无命</span> Lv.11 </th></tr> <tr> <td colspan='3'>放弃自我,与对手同归于尽的招式,消耗自身的气血直接刺杀对手。<br /><span class=special>极高根骨时升华为精通境,激活“[精通]命中率”属性。详情请参见“升级导航”--“装备技能导航”--“精通境一览”</span></td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:自身气血的 5%</td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+130%</span></td> </tr> <tr> <td colspan='3'>命中率 <span class=highlight>+5%</span></td> </tr> <tr> <td colspan='3'>[精通]命中率 <span class=highlight>+0%</span></td> </tr></table>" id="role_skill_1_0">无命 Lv.11</span> <script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_0' );
var skillTitle = role_skill_make_detail ( {"id":"69","name":"\u65e0\u547d","description":"\u653e\u5f03\u81ea\u6211\uff0c\u4e0e\u5bf9\u624b\u540c\u5f52\u4e8e\u5c3d\u7684\u62db\u5f0f\uff0c\u6d88\u8017\u81ea\u8eab\u7684\u6c14\u8840\u76f4\u63a5\u523a\u6740\u5bf9\u624b\u3002<br \/><span class=special>\u6781\u9ad8\u6839\u9aa8\u65f6\u5347\u534e\u4e3a\u7cbe\u901a\u5883\uff0c\u6fc0\u6d3b\u201c[\u7cbe\u901a]\u547d\u4e2d\u7387\u201d\u5c5e\u6027\u3002\u8be6\u60c5\u8bf7\u53c2\u89c1\u201c\u5347\u7ea7\u5bfc\u822a\u201d--\u201c\u88c5\u5907\u6280\u80fd\u5bfc\u822a\u201d--\u201c\u7cbe\u901a\u5883\u4e00\u89c8\u201d<\/span>","skill_class":"6","level":"5","type":"active","start_probability":{"11":100,"12":100},"target_type":{"object":"1"},"max_level":"8","cost_mana":{"11":null,"12":null},"cost_life":{"11":0,"12":0},"text_cost":{"11":"\u81ea\u8eab\u6c14\u8840\u7684 5%","12":"\u81ea\u8eab\u6c14\u8840\u7684 5%"},"effects":{"11":{"59":"\u653b\u51fb\u529b <span class=highlight>+130%<\/span>","35":"\u547d\u4e2d\u7387 <span class=highlight>+5%<\/span>","71":"[\u7cbe\u901a]\u547d\u4e2d\u7387 <span class=highlight>+0%<\/span>"}},"self_state":[],"object_state":[]}, {"69":{"level":11}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr> <tr> <td>气血:</td> <td><span style="color: red;" class="small_text"><span value="4818" id="combat_role_life_1_0">0</span> / 4818</span></td></tr> <tr> <td>内息:</td> <td><span style="color: rgb(0, 137, 219);" class="small_text"><span value="2541" id="combat_role_mana_1_0">2541</span> / 2541</span></td></tr> <tr> <td nowrap="" height="60" colspan="2"><ul class="part2"><li><div title="命中率:额外 <span class=highlight>+40%</span> 的几率命中对手" class="attr_hr_lite">命中 <span class="highlight small_font">+40%</span></div></li><li><div title="躲闪率:<span class=highlight>93%</span> 的几率闪避对手的攻击" class="attr_dr_lite">躲闪 <span class="highlight small_font">93%</span></div></li><li><div titlecontent="暴击率:<span class=highlight>45%</span> 的几率给对手造成 1.5 倍伤害" title="" class="attr_ds_lite">暴击 <span class="highlight small_font">45%</span></div></li><li><div title="破击率:<span class=highlight>3%</span> 的几率无视对手防御" class="attr_id_lite">破击 <span class="highlight small_font">3%</span></div></li></ul></td></tr> <tr> <td>攻击:</td> <td><span titlecontent="攻击力决定了人物战斗时能造成的伤害" title="" class="small_text">925 - 1019</span></td></tr> <tr> <td>防御:</td> <td><span titlecontent="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>17.35%</span>" title="" class="small_text">807</span></td></tr> <tr> <td>速度:</td> <td><span titlecontent="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>10</span> 秒出手一次" title="" class="small_text">很快 </span></td></tr></tbody></table></div></td></tr></tbody></table>
作者:
逍遥の二坏
时间:
2010-10-24 14:54:51
杯具的人品
作者:
逍遥の二坏
时间:
2010-10-24 14:59:45
难道出暴击的几率不是按一局算的?而是按3局算的?
3局24暴 13次出手 2暴???、
作者:
依旧の燃烧
时间:
2010-10-24 15:00:04
路过~~
作者:
天道小宝
时间:
2010-10-24 18:04:59
九维关于刺匕内战的设计,叫人相当无语 华丽丽的鄙视之!
作者:
醉玉儿
时间:
2010-10-24 18:19:43
,偶像,输了啊!无语!
作者:
Miss_KeySerSoze
时间:
2010-10-24 18:31:00
刺客内战,只要属性别差悬殊,完全就是RP,最没技术含量。
作者:
昭君琵琶
时间:
2010-10-24 18:44:52
悲剧啊,酒当时人不在啊,RP也太差了
作者:
csclands
时间:
2010-10-24 19:19:13
原创由
Miss_KeySerSoze
于 2010-10-24 18:31:00 发表
刺客内战,只要属性别差悬殊,完全就是RP,最没技术含量。
破枪、身法剑和刺匕内战不一样?需要技术含量?
作者:
laotou38
时间:
2010-10-25 09:33:40
刺匕内战时 属性低的一方出先相应技能的几率更大
作者:
欣喜不易
时间:
2010-10-25 10:14:52
这个CB 明显是为了打重甲设计的,没想到酒鬼悲剧的碰上了百年一遇的爆破。。。
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