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标题: 夹铺小怪爆冥府之守护 [打印本页]

作者: long2012    时间: 2011-4-2 20:56:30     标题: 夹铺小怪爆冥府之守护

<p>夹铺小怪爆冥府之守护</p><table cellpadding="5" align="center" id="combat_live_box"><tbody><tr> <td align="middle" valign="top"><div style="text-align: left; margin: 7px 0px 8px; width: 190px;"><table class="nopadding" style="width: 100%;"> <tbody> <tr> <td height="24"><span class="highlight" id="combat_role_name_0_0"><a href="javascript:void(0);" onclick="view_role ( 392373 )">ck002</a>  </span>Lv.<span name="text_role_level" class="highlight">50</span></td> <td align="right" class="special"><span title="&lt;table class='skill_detail_table' style='border:none'&gt;  &lt;tr&gt;    &lt;th colspan='3'&gt;&lt;span class='highlight'&gt;追影式&lt;/span&gt; Lv.10  &lt;/th&gt;&lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;发动攻击后,将自身速度提至极限。&lt;br /&gt;&lt;span class=special&gt;极高身法时升华为精通境,极大地提高速度,激活“[精通]攻击速度”属性。详情请参见“升级导航”--“装备技能导航”--“精通境一览”&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;发动几率:&lt;span class='highlight'&gt;100%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;攻击范围:敌方单人 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;技能消耗:&lt;span class=highlight&gt;32&lt;/span&gt; 内息 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;施展后进入&lt;span class='special'&gt;【追影】&lt;/span&gt; (持续 1 回合)&lt;div class='skill_state_effects'&gt;        &lt;div&gt;攻击速度 &lt;span class=highlight&gt;+22&lt;/span&gt;&lt;/div&gt;        &lt;div&gt;[精通]攻击速度 &lt;span class=highlight&gt;+0&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;    &lt;/td&gt;  &lt;/tr&gt;&lt;/table&gt;" id="role_skill_0_0">追影式  Lv.10</span> <script type="text/javascript">
                                                var objRoleSkill = $( 'role_skill_0_0' );
                                                var skillTitle = role_skill_make_detail ( {"id":"60","name":"\u8ffd\u5f71\u5f0f","description":"\u53d1\u52a8\u653b\u51fb\u540e\uff0c\u5c06\u81ea\u8eab\u901f\u5ea6\u63d0\u81f3\u6781\u9650\u3002<br \/><span class=special>\u6781\u9ad8\u8eab\u6cd5\u65f6\u5347\u534e\u4e3a\u7cbe\u901a\u5883\uff0c\u6781\u5927\u5730\u63d0\u9ad8\u901f\u5ea6\uff0c\u6fc0\u6d3b\u201c[\u7cbe\u901a]\u653b\u51fb\u901f\u5ea6\u201d\u5c5e\u6027\u3002\u8be6\u60c5\u8bf7\u53c2\u89c1\u201c\u5347\u7ea7\u5bfc\u822a\u201d--\u201c\u88c5\u5907\u6280\u80fd\u5bfc\u822a\u201d--\u201c\u7cbe\u901a\u5883\u4e00\u89c8\u201d<\/span>","skill_class":"6","level":"2","type":"active","start_probability":{"10":100,"11":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"10":32,"11":33},"cost_life":{"10":null,"11":null},"text_cost":{"10":"<span class=highlight>32<\/span> \u5185\u606f ","11":"<span class=highlight>33<\/span> \u5185\u606f "},"effects":{"10":[]},"self_state":{"10":{"28":{"name":"\u8ffd\u5f71","effects":{"8":"\u653b\u51fb\u901f\u5ea6 <span class=highlight>+22<\/span>","76":"[\u7cbe\u901a]\u653b\u51fb\u901f\u5ea6 <span class=highlight>+0<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"1","object_states":null,"hide_detail":"0"}}},"object_state":[]}, {"60":{"level":10}} );
                                                objRoleSkill.setAttribute ( 'title', skillTitle );
                                        </script></td></tr></tbody></table> <table height="107" class="nopadding" style="width: 100%;"> <tbody> <tr> <td style="width: 40px;"><img titlecontent="&lt;div&gt;&lt;img style=&quot;border:1px solid #ffffff; margin-top: 5px&quot; alt=&quot;&quot; src=&quot;http://static.hero.9wee.com/styles/default/visualize-2.jpg&quot; /&gt;&lt;/div&gt;&lt;div&gt;&lt;ul class=&quot;part2&quot;&gt;&lt;li&gt;命中:&lt;span class=&quot;highlight&quot;&gt;+0%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;躲闪:&lt;span class=&quot;highlight&quot;&gt;25%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;暴击:&lt;span class=&quot;highlight&quot;&gt;0%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;破击:&lt;span class=&quot;highlight&quot;&gt;1%&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;" titlewidth="192" src="http://static.hero.9wee.com/styles/default/avatar-thumb-2.gif" alt="" title="" class="thumb" /></td> <td>气血:<span class="small_font" style="color: red; font-weight: bold;"><span value="1" id="combat_role_life_0_0">0</span> / 826</span> <br />内息:<span class="small_font" style="color: rgb(0, 137, 219); font-weight: bold;"><span value="195" id="combat_role_mana_0_0">163</span> / 787</span></td> <td align="right"><a href="javascript:void(0);" onclick="sns_show_userinfo ( this, 'malong216', 'malong002', true ); return false;"><img align="absMiddle" src="http://static.hero.9wee.com/icons/icon-sns.gif" alt="" title="查看【ck002】的九维名片" /></a></td></tr> <tr> <td>攻击:</td> <td colspan="2"><span titlecontent="攻击力决定了人物战斗时能造成的伤害" title="" class="small_text">95 - 104</span></td></tr> <tr> <td>防御:</td> <td colspan="2"><span titlecontent="防御力决定了人物战斗时可减免的伤害&lt;br /&gt;当前伤害减免:&lt;span class=highlight&gt;4.32%&lt;/span&gt;" title="" class="small_text">201</span></td></tr> <tr> <td>速度:</td> <td colspan="2"><span titlecontent="速度决定了在战斗中可出手的次数&lt;br /&gt;当前速度:每 &lt;span class=highlight&gt;10&lt;/span&gt; 秒出手一次" title="" class="small_text">很快&nbsp;</span></td></tr></tbody></table></div> <!-- 战斗人物信息 --> <div style="text-align: left; margin: 7px 0px 8px; width: 190px;"><table class="nopadding" style="width: 100%;"> <tbody> <tr> <td height="24"><span class="highlight" id="combat_role_name_0_1"><a href="javascript:void(0);" onclick="view_role ( 191506 )">此刻</a> </span>Lv.<span name="text_role_level" class="highlight">83</span></td> <td align="right" class="special"><span titlecontent="&lt;table class='skill_detail_table' style='border:none'&gt;  &lt;tr&gt;    &lt;th colspan='3'&gt;&lt;span class='highlight'&gt;斥魂&lt;/span&gt; Lv.22  &lt;/th&gt;&lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;发动一次决定性攻击,将自身攻击提升到极致&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;发动几率:&lt;span class='highlight'&gt;100%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;攻击范围:敌方单人 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;技能消耗:&lt;span class=highlight&gt;99&lt;/span&gt; 内息 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;攻击力 &lt;span class=highlight&gt;+105%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;命中率 &lt;span class=highlight&gt;-15%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;/table&gt;" title="" id="role_skill_0_1">斥魂  Lv.22</span> <script type="text/javascript">
                                                var objRoleSkill = $( 'role_skill_0_1' );
                                                var skillTitle = role_skill_make_detail ( {"id":"67","name":"\u65a5\u9b42","description":"\u53d1\u52a8\u4e00\u6b21\u51b3\u5b9a\u6027\u653b\u51fb\uff0c\u5c06\u81ea\u8eab\u653b\u51fb\u63d0\u5347\u5230\u6781\u81f4","skill_class":"6","level":"4","type":"active","start_probability":{"22":100,"23":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"22":99,"23":102},"cost_life":{"22":null,"23":null},"text_cost":{"22":"<span class=highlight>99<\/span> \u5185\u606f ","23":"<span class=highlight>102<\/span> \u5185\u606f "},"effects":{"22":{"59":"\u653b\u51fb\u529b <span class=highlight>+105%<\/span>","35":"\u547d\u4e2d\u7387 <span class=highlight>-15%<\/span>"}},"self_state":[],"object_state":[]}, {"67":{"level":22}} );
                                                objRoleSkill.setAttribute ( 'title', skillTitle );
                                        </script></td></tr></tbody></table> <table height="107" class="nopadding" style="width: 100%;"> <tbody> <tr> <td style="width: 40px;"><img titlewidth="192" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" alt="" title="&lt;div&gt;&lt;img style=&quot;border:1px solid #ffffff; margin-top: 5px&quot; alt=&quot;&quot; src=&quot;http://static.hero.9wee.com/styles/default/visualize-1.jpg&quot; /&gt;&lt;/div&gt;&lt;div&gt;&lt;ul class=&quot;part2&quot;&gt;&lt;li&gt;命中:&lt;span class=&quot;highlight&quot;&gt;+12%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;躲闪:&lt;span class=&quot;highlight&quot;&gt;76%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;暴击:&lt;span class=&quot;highlight&quot;&gt;34%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;破击:&lt;span class=&quot;highlight&quot;&gt;3%&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;" class="thumb" /></td> <td>气血:<span class="small_font" style="color: red; font-weight: bold;"><span value="3181" id="combat_role_life_0_1">3181</span> / 3181</span> <br />内息:<span class="small_font" style="color: rgb(0, 137, 219); font-weight: bold;"><span value="1894" id="combat_role_mana_0_1">1894</span> / 1894</span></td> <td align="right"><a href="javascript:void(0);" onclick="sns_show_userinfo ( this, 'malong216', 'malong216', true ); return false;"><img align="absMiddle" titlecontent="查看【此刻】的九维名片" src="http://static.hero.9wee.com/icons/icon-sns.gif" alt="" title="" /></a></td></tr> <tr> <td>攻击:</td> <td colspan="2"><span titlecontent="攻击力决定了人物战斗时能造成的伤害" title="" class="small_text">435 - 476</span></td></tr> <tr> <td>防御:</td> <td colspan="2"><span title="防御力决定了人物战斗时可减免的伤害&lt;br /&gt;当前伤害减免:&lt;span class=highlight&gt;15.95%&lt;/span&gt;" class="small_text">742</span></td></tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度决定了在战斗中可出手的次数&lt;br /&gt;当前速度:每 &lt;span class=highlight&gt;10&lt;/span&gt; 秒出手一次" class="small_text">很快&nbsp;</span></td></tr></tbody></table></div> <!-- 战斗人物信息 --> <div style="text-align: left; margin: 7px 0px 8px; width: 190px;"><table class="nopadding" style="width: 100%;"> <tbody> <tr> <td height="24"><span class="highlight" id="combat_role_name_0_2"><a href="javascript:void(0);" onclick="view_role ( 392371 )">ck004</a>  </span>Lv.<span name="text_role_level" class="highlight">50</span></td> <td align="right" class="special"><span titlecontent="&lt;table class='skill_detail_table' style='border:none'&gt;  &lt;tr&gt;    &lt;th colspan='3'&gt;&lt;span class='highlight'&gt;追影式&lt;/span&gt; Lv.10  &lt;/th&gt;&lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;发动攻击后,将自身速度提至极限。&lt;br /&gt;&lt;span class=special&gt;极高身法时升华为精通境,极大地提高速度,激活“[精通]攻击速度”属性。详情请参见“升级导航”--“装备技能导航”--“精通境一览”&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;发动几率:&lt;span class='highlight'&gt;100%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;攻击范围:敌方单人 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;技能消耗:&lt;span class=highlight&gt;32&lt;/span&gt; 内息 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;施展后进入&lt;span class='special'&gt;【追影】&lt;/span&gt; (持续 1 回合)&lt;div class='skill_state_effects'&gt;        &lt;div&gt;攻击速度 &lt;span class=highlight&gt;+22&lt;/span&gt;&lt;/div&gt;        &lt;div&gt;[精通]攻击速度 &lt;span class=highlight&gt;+0&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;    &lt;/td&gt;  &lt;/tr&gt;&lt;/table&gt;" title="" id="role_skill_0_2">追影式  Lv.10</span> <script type="text/javascript">
                                                var objRoleSkill = $( 'role_skill_0_2' );
                                                var skillTitle = role_skill_make_detail ( {"id":"60","name":"\u8ffd\u5f71\u5f0f","description":"\u53d1\u52a8\u653b\u51fb\u540e\uff0c\u5c06\u81ea\u8eab\u901f\u5ea6\u63d0\u81f3\u6781\u9650\u3002<br \/><span class=special>\u6781\u9ad8\u8eab\u6cd5\u65f6\u5347\u534e\u4e3a\u7cbe\u901a\u5883\uff0c\u6781\u5927\u5730\u63d0\u9ad8\u901f\u5ea6\uff0c\u6fc0\u6d3b\u201c[\u7cbe\u901a]\u653b\u51fb\u901f\u5ea6\u201d\u5c5e\u6027\u3002\u8be6\u60c5\u8bf7\u53c2\u89c1\u201c\u5347\u7ea7\u5bfc\u822a\u201d--\u201c\u88c5\u5907\u6280\u80fd\u5bfc\u822a\u201d--\u201c\u7cbe\u901a\u5883\u4e00\u89c8\u201d<\/span>","skill_class":"6","level":"2","type":"active","start_probability":{"10":100,"11":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"10":32,"11":33},"cost_life":{"10":null,"11":null},"text_cost":{"10":"<span class=highlight>32<\/span> \u5185\u606f ","11":"<span class=highlight>33<\/span> \u5185\u606f "},"effects":{"10":[]},"self_state":{"10":{"28":{"name":"\u8ffd\u5f71","effects":{"8":"\u653b\u51fb\u901f\u5ea6 <span class=highlight>+22<\/span>","76":"[\u7cbe\u901a]\u653b\u51fb\u901f\u5ea6 <span class=highlight>+0<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"1","object_states":null,"hide_detail":"0"}}},"object_state":[]}, {"60":{"level":10}} );
                                                objRoleSkill.setAttribute ( 'title', skillTitle );
                                        </script></td></tr></tbody></table> <table height="107" class="nopadding" style="width: 100%;"> <tbody> <tr> <td style="width: 40px;"><img titlewidth="192" src="http://static.hero.9wee.com/styles/default/avatar-thumb-2.gif" alt="" title="&lt;div&gt;&lt;img style=&quot;border:1px solid #ffffff; margin-top: 5px&quot; alt=&quot;&quot; src=&quot;http://static.hero.9wee.com/styles/default/visualize-2.jpg&quot; /&gt;&lt;/div&gt;&lt;div&gt;&lt;ul class=&quot;part2&quot;&gt;&lt;li&gt;命中:&lt;span class=&quot;highlight&quot;&gt;+0%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;躲闪:&lt;span class=&quot;highlight&quot;&gt;26%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;暴击:&lt;span class=&quot;highlight&quot;&gt;0%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;破击:&lt;span class=&quot;highlight&quot;&gt;0%&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;" class="thumb" /></td> <td>气血:<span class="small_font" style="color: red; font-weight: bold;"><span value="304" id="combat_role_life_0_2">304</span> / 852</span> <br />内息:<span class="small_font" style="color: rgb(0, 137, 219); font-weight: bold;"><span value="349" id="combat_role_mana_0_2">349</span> / 829</span></td> <td align="right"><a href="javascript:void(0);" onclick="sns_show_userinfo ( this, 'malong216', 'malong004', true ); return false;"><img align="absMiddle" titlecontent="查看【ck004】的九维名片" src="http://static.hero.9wee.com/icons/icon-sns.gif" alt="" title="" /></a></td></tr> <tr> <td>攻击:</td> <td colspan="2"><span title="攻击力决定了人物战斗时能造成的伤害" class="small_text">79 - 87</span></td></tr> <tr> <td>防御:</td> <td colspan="2"><span titlecontent="防御力决定了人物战斗时可减免的伤害&lt;br /&gt;当前伤害减免:&lt;span class=highlight&gt;4.32%&lt;/span&gt;" title="" class="small_text">201</span></td></tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度决定了在战斗中可出手的次数&lt;br /&gt;当前速度:每 &lt;span class=highlight&gt;10&lt;/span&gt; 秒出手一次" class="small_text">很快&nbsp;</span></td></tr></tbody></table></div></td> <td valign="top"><div class="combat_content"><span style="float: right;"><span class="highlight"><span id="combat_time_counter">114</span>/1800</span> | <a href="javascript:void(0);" onclick="combatLive.finish (); combatLive.init (); this.blur ();">重播</a> </span><span class="important"><span class="highlight">真夹辅第三关</span> </span>  <div id="combat_live_container" style="height: 300px;"><span><span class="side_0"><span class="highlight">秦国精兵</span>怒喝:被操练了那么长时间,今天终于可以有人被我操练了。</span><br /><br /><span class="date">第 10 秒</span><br /><span class="side_0"><span class="skill">【追影式】</span><span class="highlight">ck002</span>飞身纵起,在半空中一转,快绝无比地飞落下来,一招「形单影只」,向<span class="highlight">秦国无赖</span>袭来。结果只是轻轻地划破<span class="highlight">秦国无赖</span>的皮肉。造成  <span style="color: red; font-weight: bold;">96</span> 伤害。</span><br /><br /><span class="side_0"><span class="state"><span class="highlight">ck002</span>脚下生风,忽的加速,四周仿佛充斥着<span class="highlight">ck002</span>的影子。</span></span><br /><br /><span class="date">第 16  秒</span><br /><span class="side_1"><span class="skill">【无赖棍法】</span><span class="highlight">秦国无赖</span>使个「乾坤倒转」,身形斜飞,从侧面突出一棍,径刺<span class="highlight">ck002</span>胸腹要穴。只听见<span class="highlight">ck002</span>一声惨嚎,棍子已在<span class="highlight">ck002</span>的身上对穿而出,鲜血溅得满地!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">527</span></span>(暴击)  伤害。</span><br /><br /><span class="side_0"><span class="highlight">ck002</span>受伤过重,已经奄奄一息,命在旦夕了。</span><br /><br /><span class="date">第  26 秒</span><br /><span class="side_0"><span class="skill">【斥魂】</span><span class="highlight">你</span>侧身一晃,错步飘出,鬼隐残影追影的断肠刺挟带一股阴气,泛起森森蓝光,向<span class="highlight">秦国无赖</span>的面门连连插去,正是一招「魂飞魄散」。只听见<span class="highlight">秦国无赖</span>一声惨嚎,鬼隐残影追影的断肠刺已在<span class="highlight">秦国无赖</span>身上划出一道深及见骨的可怕伤口!造成 <span style="color: red; font-weight: bold;">898</span> 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">99</span> 内息。</span><br /><br /><span class="date">第 32 秒</span><br /><span class="side_1"><span class="skill">【无赖棍法】</span><span class="highlight">秦国无赖</span>使个「乾坤倒转」,身形斜飞,从侧面突出一棍,径刺<span class="highlight">你</span>胸腹要穴。<span class="highlight">你</span>不挡不架,手中武器向<span class="highlight">秦国无赖</span>胸口直刺,<span class="highlight">秦国无赖</span>眼见攻击即将得手,却不得不避开鬼隐残影追影的断肠刺的锋芒。</span><br /><br /><span class="date">第 36 秒</span><br /><span class="side_0"><span class="skill">【斥魂】</span><span class="highlight">你</span>一招「黯然销魂」,鬼隐残影追影的断肠刺发出阵阵呜咽,在半空中疾挥下来,击向<span class="highlight">秦国无赖</span>的太阳穴。只听见<span class="highlight">秦国无赖</span>一声惨嚎,鬼隐残影追影的断肠刺已在<span class="highlight">秦国无赖</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-size: 20px;"><span style="color: red; font-weight: bold;">1957</span></span>(暴击+破击) 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">99</span> 内息。</span><br /><br /><span class="date">第 46 秒</span><br /><span class="side_0"><span class="skill">【斥魂】</span><span class="highlight">你</span>侧身一晃,错步飘出,鬼隐残影追影的断肠刺挟带一股阴气,泛起森森蓝光,向<span class="highlight">秦国无赖</span>的面门连连插去,正是一招「魂飞魄散」。「嗤」地一声,鬼隐残影追影的断肠刺已在<span class="highlight">秦国无赖</span>身上刺出一个血肉模糊的血窟窿!造成 <span style="color: red; font-weight: bold;">873</span> 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">99</span> 内息。</span><br /><br /><span class="side_1"><span class="highlight">秦国无赖</span>受伤过重,已经有如风中残烛,随时都可能断气。</span><br /><br /><span class="date">第 56 秒</span><br /><span class="side_0"><span class="skill">【斥魂】</span><span class="highlight">你</span>一招「黯然销魂」,鬼隐残影追影的断肠刺发出阵阵呜咽,在半空中疾挥下来,击向<span class="highlight">秦国斗士</span>的太阳穴。只听见<span class="highlight">秦国斗士</span>一声惨嚎,鬼隐残影追影的断肠刺已在<span class="highlight">秦国斗士</span>身上划出一道深及见骨的可怕伤口!造成 <span style="color: red; font-weight: bold;">771</span> 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">92</span> 内息。</span><br /><br /><span class="date">第 58 秒</span><br /><span class="side_1"><span class="skill">【追影拳】</span><span class="highlight">秦国斗士</span>突然跃起丈余,<span class="highlight">你</span>一抬头,发现空中并无<span class="highlight">秦国斗士</span>的身影,而一股寒气却从身后袭来。好一招「杯弓蛇影」!但是被<span class="highlight">你</span>机灵地躲开了。</span><br /><br /><span class="date">第 64  秒</span><br /><span class="side_1"><span class="skill">【追影拳】</span><span class="highlight">秦国斗士</span>飞身纵起,在半空中一转,快绝无比地飞落下来,一招「形单影只」,向<span class="highlight">你</span>袭来。但是<span class="highlight">你</span>已有准备,不慌不忙的躲开。</span><br /><br /><span class="date">第 66  秒</span><br /><span class="side_0"><span class="skill">【斥魂】</span><span class="highlight">你</span>侧身一晃,错步飘出,鬼隐残影追影的断肠刺挟带一股阴气,泛起森森蓝光,向<span class="highlight">秦国斗士</span>的面门连连插去,正是一招「魂飞魄散」。只听见<span class="highlight">秦国斗士</span>一声惨嚎,鬼隐残影追影的断肠刺已在<span class="highlight">秦国斗士</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">1698</span></span>(暴击) 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">106</span> 内息。</span><br /><br /><span class="side_1"><span class="highlight">秦国斗士</span>受伤过重,已经有如风中残烛,随时都可能断气。</span><br /><br /><span class="date">第 76 秒</span><br /><span class="side_0"><span class="skill">【斥魂】</span><span class="highlight">你</span>一招「黯然销魂」,鬼隐残影追影的断肠刺发出阵阵呜咽,在半空中疾挥下来,击向<span class="highlight">秦国精兵</span>的太阳穴。只听见<span class="highlight">秦国精兵</span>一声惨嚎,鬼隐残影追影的断肠刺已在<span class="highlight">秦国精兵</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">1463</span></span>(暴击) 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">99</span> 内息。</span><br /><br /><span class="date">第 86 秒</span><br /><span class="side_0"><span class="skill">【斥魂】</span><span class="highlight">你</span>一招「黯然销魂」,鬼隐残影追影的断肠刺发出阵阵呜咽,在半空中疾挥下来,击向<span class="highlight">秦国精兵</span>的太阳穴。「嗤」地一声,鬼隐残影追影的断肠刺已在<span class="highlight">秦国精兵</span>身上刺出一个血肉模糊的血窟窿!造成 <span style="color: red; font-weight: bold;">676</span> 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">81</span> 内息。</span><br /><br /><span class="side_1"><span class="skill">【秦军枪法】</span><span class="highlight">秦国精兵</span>沉肩滑步,手中长戟一抖,一式「天山雪野」,迅捷无比地分打左右两侧。「当」地一声被<span class="highlight">你</span>挡开了。</span><br /><br /><span class="date">第 96  秒</span><br /><span class="side_0"><span class="skill">【斥魂】</span><span class="highlight">你</span>侧身一晃,错步飘出,鬼隐残影追影的断肠刺挟带一股阴气,泛起森森蓝光,向<span class="highlight">秦国精兵</span>的面门连连插去,正是一招「魂飞魄散」。「嗤」地一声,鬼隐残影追影的断肠刺已在<span class="highlight">秦国精兵</span>身上刺出一个血肉模糊的血窟窿!造成 <span style="color: red; font-weight: bold;">667</span> 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">80</span> 内息。</span><br /><br /><span class="date">第 106 秒</span><br /><span class="side_1"><span class="highlight">秦国精兵</span>挥动长戟,掀起了漫天枪影,枪风顿时笼罩<span class="highlight">你</span>的全身。<span class="highlight">秦国精兵</span>只觉眼前白光一闪,<span class="highlight">你</span>的人影已经站在两丈开外,<span class="highlight">秦国精兵</span>的招式全部打在空处。</span><br /><br /><span class="side_0"><span class="skill">【斥魂】</span><span class="highlight">你</span>一个左拗步,抢到了先手,鬼隐残影追影的断肠刺自左向右平平横扫,刺向<span class="highlight">秦国精兵</span>的太阳穴,正是一招「阎罗索命」。只听见<span class="highlight">秦国精兵</span>一声惨嚎,鬼隐残影追影的断肠刺已在<span class="highlight">秦国精兵</span>身上划出一道深及见骨的可怕伤口!造成 <span style="font-size: 18px;"><span style="color: red; font-weight: bold;">1469</span></span>(暴击) 伤害。<span class="highlight">你</span>吸收了 <span style="color: rgb(0, 153, 102); font-weight: bold;">136</span> 内息。</span><br /><br /><span class="side_1"><span class="highlight">秦国精兵</span>已经陷入半昏迷状态,随时都可能摔倒晕去。</span><br /><br /><span class="side_0"><span class="highlight">秦国无赖, 秦国斗士, 秦国精兵</span>已没有了再战之力。<br /><span class="highlight">ck002, 你, ck004</span>总共造成对方 <span style="color: red; font-weight: bold;">100%</span> (8912 点) 伤害。<br /><span class="highlight">秦国无赖, 秦国斗士, 秦国精兵</span>总共造成对方 <span style="color: red; font-weight: bold;">0.02%</span> (1 点) 伤害。<br /><span class="highlight">ck002, 你, ck004</span>技高一筹,获得了胜利!<span class="highlight">ck002</span>获得了<span class="special">野山参</span>。<span class="highlight">ck004</span>获得了<span class="special">冥府之守护</span>。<span class="highlight">ck002</span>提升了 <span style="color: rgb(0, 153, 102); font-weight: bold;">1177</span> 点经验值。<span class="highlight">ck004</span>提升了 <span style="color: rgb(0, 153, 102); font-weight: bold;">1177</span> 点经验值。<br />并肩作战!<span class="highlight">ck002,此刻,ck004</span>与好友变得更默契了。<br /><span class="purple">你可以点击此处展示你的战报</span><a href="javascript:void(0);" onclick="clsSocket.sendCombat( 140239185613 );" class="highlight"><b>战斗展示</b></a></span></span></div></div> <table width="100%"> <tbody> <tr> <td align="middle"><b>&lt; <span title="ck002, 此刻, ck004" class="highlight">ck002,  此...</span> &gt;</b></td> <td align="middle" width="60"><b>战斗统计</b><br /><a href="javascript:void(0);" onclick="clsSocket.sendCombat( 140239185613 );" class="long_button">战斗展示</a></td> <td align="middle"><b>&lt; <span titlecontent="秦国无赖, 秦国斗士, 秦国精兵" title="" class="highlight">秦国无赖, 秦国...</span> &gt;</b></td></tr> <tr> <td><table> <tbody> <tr> <td width="80">攻击 [ <span class="highlight" id="combat_count_atk_0">10</span> ]</td> <td width="80">命中 [ <span class="highlight" id="combat_count_hit_0">10</span>  ]</td></tr> <tr> <td>暴击 [ <span class="highlight" id="combat_count_ds_0">4</span> ]</td> <td>破击 [ <span class="highlight" id="combat_count_id_0">1</span>  ]</td></tr></tbody></table></td> <td align="middle"><img src="http://static.hero.9wee.com/icons/icon-fight-multi.gif" alt="" /></td> <td align="right"><table> <tbody> <tr> <td align="right" width="80">[ <span class="highlight" id="combat_count_atk_1">6</span>  ] 攻击</td> <td align="right" width="80">[ <span class="highlight" id="combat_count_hit_1">1</span>  ] 命中</td></tr> <tr> <td align="right">[ <span class="highlight" id="combat_count_ds_1">1</span> ] 暴击</td> <td align="right">[ <span class="highlight" id="combat_count_id_1">0</span> ]  破击</td></tr></tbody></table></td></tr></tbody></table></td> <td align="middle" valign="top"><!-- 战斗人物信息 --> <div style="text-align: left; margin: 7px 0px 8px; width: 190px;"><table class="nopadding" style="width: 100%;"> <tbody> <tr> <td height="24"><span class="highlight" id="combat_role_name_1_0">秦国无赖 </span>Lv.<span name="text_role_level" class="highlight">58</span></td> <td align="right" class="special"><span title="&lt;table class='skill_detail_table' style='border:none'&gt;  &lt;tr&gt;    &lt;th colspan='3'&gt;&lt;span class='highlight'&gt;无赖棍法&lt;/span&gt; Lv.1  &lt;/th&gt;&lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;击溃对方气门,造成内息伤害。&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;发动几率:&lt;span class='highlight'&gt;100%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;攻击范围:敌方单人 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;技能消耗:&lt;span class=highlight&gt;80&lt;/span&gt; 内息 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;&lt;td colspan='3'&gt;技能命中后造成对方&lt;span class='special'&gt;【绝脉】&lt;/span&gt; (持续 10 秒)&lt;div class='skill_state_effects'&gt;    &lt;div&gt;每秒内息损失 &lt;span class=highlight&gt;+2%&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;    &lt;/td&gt;  &lt;/tr&gt;&lt;/table&gt;" id="role_skill_1_0">无赖棍法  Lv.1</span> <script type="text/javascript">
                                                var objRoleSkill = $( 'role_skill_1_0' );
                                                var skillTitle = role_skill_make_detail ( {"id":"97","name":"\u65e0\u8d56\u68cd\u6cd5","description":"\u51fb\u6e83\u5bf9\u65b9\u6c14\u95e8\uff0c\u9020\u6210\u5185\u606f\u4f24\u5bb3\u3002","skill_class":"0","level":"0","type":"active","start_probability":{"1":100,"2":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"1":80,"2":80},"cost_life":{"1":null,"2":null},"text_cost":{"1":"<span class=highlight>80<\/span> \u5185\u606f ","2":"<span class=highlight>80<\/span> \u5185\u606f "},"effects":{"1":[],"2":[]},"self_state":[],"object_state":{"1":{"69":{"name":"\u7edd\u8109","effects":{"61":"\u6bcf\u79d2\u5185\u606f\u635f\u5931 <span class=highlight>+2%<\/span>"},"expire_time":10,"state_probability":null,"expire_type":"0","hide_detail":"0"}},"2":{"69":{"name":"\u7edd\u8109","effects":{"61":"\u6bcf\u79d2\u5185\u606f\u635f\u5931 <span class=highlight>+4%<\/span>"},"expire_time":10,"state_probability":null,"expire_type":"0","hide_detail":"0"}}}}, {"97":{"level":"1"}} );
                                                objRoleSkill.setAttribute ( 'title', skillTitle );
                                        </script></td></tr></tbody></table> <table height="107" class="nopadding" style="width: 100%;"> <tbody> <tr> <td style="width: 40px;"><img titlewidth="192" src="http://static.hero.9wee.com/monsters/thumb/mon0020.jpg" alt="" title="&lt;div&gt;&lt;img style=&quot;border:1px solid #ffffff; margin-top: 5px&quot; alt=&quot;&quot; src=&quot;http://static.hero.9wee.com/monsters/mon0020.jpg&quot; /&gt;&lt;/div&gt;&lt;div&gt;&lt;ul class=&quot;part2&quot;&gt;&lt;li&gt;命中:&lt;span class=&quot;highlight&quot;&gt;+6%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;躲闪:&lt;span class=&quot;highlight&quot;&gt;3%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;暴击:&lt;span class=&quot;highlight&quot;&gt;12%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;破击:&lt;span class=&quot;highlight&quot;&gt;0%&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;" class="thumb" /></td> <td>气血:<span class="small_font" style="color: red; font-weight: bold;"><span value="3697" id="combat_role_life_1_0">0</span> / 3697</span> <br />内息:<span class="small_font" style="color: rgb(0, 137, 219); font-weight: bold;"><span value="4804" id="combat_role_mana_1_0">4347</span> / 4804</span></td> <td align="right">&nbsp;</td></tr> <tr> <td>攻击:</td> <td colspan="2"><span title="攻击力决定了人物战斗时能造成的伤害" class="small_text">334 - 401</span></td></tr> <tr> <td>防御:</td> <td colspan="2"><span title="防御力决定了人物战斗时可减免的伤害&lt;br /&gt;当前伤害减免:&lt;span class=highlight&gt;4.32%&lt;/span&gt;" class="small_text">201</span></td></tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度决定了在战斗中可出手的次数&lt;br /&gt;当前速度:每 &lt;span class=highlight&gt;16&lt;/span&gt; 秒出手一次" class="small_text">普通&nbsp;</span></td></tr></tbody></table></div> <!-- 战斗人物信息 --> <div style="text-align: left; margin: 7px 0px 8px; width: 190px;"><table class="nopadding" style="width: 100%;"> <tbody> <tr> <td height="24"><span class="highlight" id="combat_role_name_1_1">秦国斗士 </span>Lv.<span name="text_role_level" class="highlight">58</span></td> <td align="right" class="special"><span title="&lt;table class='skill_detail_table' style='border:none'&gt;  &lt;tr&gt;    &lt;th colspan='3'&gt;&lt;span class='highlight'&gt;追影拳&lt;/span&gt; Lv.1  &lt;/th&gt;&lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;发动攻击后,将自身速度提至极限&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;发动几率:&lt;span class='highlight'&gt;100%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;攻击范围:敌方单人 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;技能消耗:&lt;span class=highlight&gt;80&lt;/span&gt; 内息 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;施展后进入&lt;span class='special'&gt;【追影】&lt;/span&gt; (持续 2 回合)&lt;div class='skill_state_effects'&gt;        &lt;div&gt;攻击速度 &lt;span class=highlight&gt;+100&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;    &lt;/td&gt;  &lt;/tr&gt;&lt;/table&gt;" id="role_skill_1_1">追影拳  Lv.1</span> <script type="text/javascript">
                                                var objRoleSkill = $( 'role_skill_1_1' );
                                                var skillTitle = role_skill_make_detail ( {"id":"121","name":"\u8ffd\u5f71\u62f3","description":"\u53d1\u52a8\u653b\u51fb\u540e\uff0c\u5c06\u81ea\u8eab\u901f\u5ea6\u63d0\u81f3\u6781\u9650","skill_class":"0","level":"0","type":"active","start_probability":{"1":100,"2":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"1":80,"2":80},"cost_life":{"1":null,"2":null},"text_cost":{"1":"<span class=highlight>80<\/span> \u5185\u606f ","2":"<span class=highlight>80<\/span> \u5185\u606f "},"effects":{"1":[],"2":[]},"self_state":{"1":{"78":{"name":"\u8ffd\u5f71","effects":{"8":"\u653b\u51fb\u901f\u5ea6 <span class=highlight>+100<\/span>"},"expire_time":2,"state_probability":null,"expire_type":"1","object_states":null,"hide_detail":"0"}},"2":{"78":{"name":"\u8ffd\u5f71","effects":{"8":"\u653b\u51fb\u901f\u5ea6 <span class=highlight>+100<\/span>"},"expire_time":2,"state_probability":null,"expire_type":"1","object_states":null,"hide_detail":"0"}}},"object_state":[]}, {"121":{"level":"1"}} );
                                                objRoleSkill.setAttribute ( 'title', skillTitle );
                                        </script></td></tr></tbody></table> <table height="107" class="nopadding" style="width: 100%;"> <tbody> <tr> <td style="width: 40px;"><img titlewidth="192" src="http://static.hero.9wee.com/monsters/thumb/mon0038.jpg" alt="" title="&lt;div&gt;&lt;img style=&quot;border:1px solid #ffffff; margin-top: 5px&quot; alt=&quot;&quot; src=&quot;http://static.hero.9wee.com/monsters/mon0038.jpg&quot; /&gt;&lt;/div&gt;&lt;div&gt;&lt;ul class=&quot;part2&quot;&gt;&lt;li&gt;命中:&lt;span class=&quot;highlight&quot;&gt;+12%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;躲闪:&lt;span class=&quot;highlight&quot;&gt;12%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;暴击:&lt;span class=&quot;highlight&quot;&gt;17%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;破击:&lt;span class=&quot;highlight&quot;&gt;12%&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;" class="thumb" /></td> <td>气血:<span class="small_font" style="color: red; font-weight: bold;"><span value="2049" id="combat_role_life_1_1">0</span> / 2049</span> <br />内息:<span class="small_font" style="color: rgb(0, 137, 219); font-weight: bold;"><span value="2664" id="combat_role_mana_1_1">2306</span> / 2664</span></td> <td align="right">&nbsp;</td></tr> <tr> <td>攻击:</td> <td colspan="2"><span title="攻击力决定了人物战斗时能造成的伤害" class="small_text">150 - 171</span></td></tr> <tr> <td>防御:</td> <td colspan="2"><span title="防御力决定了人物战斗时可减免的伤害&lt;br /&gt;当前伤害减免:&lt;span class=highlight&gt;17.35%&lt;/span&gt;" class="small_text">807</span></td></tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度决定了在战斗中可出手的次数&lt;br /&gt;当前速度:每 &lt;span class=highlight&gt;12&lt;/span&gt; 秒出手一次" class="small_text">快&nbsp;</span></td></tr></tbody></table></div> <!-- 战斗人物信息 --> <div style="text-align: left; margin: 7px 0px 8px; width: 190px;"><table class="nopadding" style="width: 100%;"> <tbody> <tr> <td height="24"><span class="highlight" id="combat_role_name_1_2">秦国精兵 </span>Lv.<span name="text_role_level" class="highlight">58</span></td> <td align="right" class="special"><span title="&lt;table class='skill_detail_table' style='border:none'&gt;  &lt;tr&gt;    &lt;th colspan='3'&gt;&lt;span class='highlight'&gt;秦军枪法&lt;/span&gt; Lv.1  &lt;/th&gt;&lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;秦国精兵平日操练的枪法&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;发动几率:&lt;span class='highlight'&gt;30%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;    &lt;td colspan='3'&gt;攻击范围:敌方单人 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;技能消耗:&lt;span class=highlight&gt;135&lt;/span&gt; 内息 &lt;/td&gt;  &lt;/tr&gt;  &lt;tr&gt;                &lt;td colspan='3'&gt;攻击力 &lt;span class=highlight&gt;+50%&lt;/span&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;/table&gt;" id="role_skill_1_2">秦军枪法  Lv.1</span> <script type="text/javascript">
                                                var objRoleSkill = $( 'role_skill_1_2' );
                                                var skillTitle = role_skill_make_detail ( {"id":"101","name":"\u79e6\u519b\u67aa\u6cd5","description":"\u79e6\u56fd\u7cbe\u5175\u5e73\u65e5\u64cd\u7ec3\u7684\u67aa\u6cd5","skill_class":"0","level":"0","type":"active","start_probability":{"1":30,"2":30},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"1":135,"2":135},"cost_life":{"1":null,"2":null},"text_cost":{"1":"<span class=highlight>135<\/span> \u5185\u606f ","2":"<span class=highlight>135<\/span> \u5185\u606f "},"effects":{"1":{"59":"\u653b\u51fb\u529b <span class=highlight>+50%<\/span>"},"2":{"59":"\u653b\u51fb\u529b <span class=highlight>+50%<\/span>"}},"self_state":[],"object_state":[]}, {"101":{"level":"1"}} );
                                                objRoleSkill.setAttribute ( 'title', skillTitle );
                                        </script></td></tr></tbody></table> <table height="107" class="nopadding" style="width: 100%;"> <tbody> <tr> <td style="width: 40px;"><img titlewidth="192" src="http://static.hero.9wee.com/monsters/thumb/mon0040.jpg" alt="" title="&lt;div&gt;&lt;img style=&quot;border:1px solid #ffffff; margin-top: 5px&quot; alt=&quot;&quot; src=&quot;http://static.hero.9wee.com/monsters/mon0040.jpg&quot; /&gt;&lt;/div&gt;&lt;div&gt;&lt;ul class=&quot;part2&quot;&gt;&lt;li&gt;命中:&lt;span class=&quot;highlight&quot;&gt;+3%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;躲闪:&lt;span class=&quot;highlight&quot;&gt;0%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;暴击:&lt;span class=&quot;highlight&quot;&gt;3%&lt;/span&gt;&lt;/li&gt;&lt;li&gt;破击:&lt;span class=&quot;highlight&quot;&gt;3%&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;" class="thumb" /></td> <td>气血:<span class="small_font" style="color: red; font-weight: bold;"><span value="3166" id="combat_role_life_1_2">0</span> / 3166</span> <br />内息:<span class="small_font" style="color: rgb(0, 137, 219); font-weight: bold;"><span value="4115" id="combat_role_mana_1_2">3584</span> / 4115</span></td> <td align="right">&nbsp;</td></tr> <tr> <td>攻击:</td> <td colspan="2"><span title="攻击力决定了人物战斗时能造成的伤害" class="small_text">392 - 444</span></td></tr> <tr> <td>防御:</td> <td colspan="2"><span titlecontent="防御力决定了人物战斗时可减免的伤害&lt;br /&gt;当前伤害减免:&lt;span class=highlight&gt;28.92%&lt;/span&gt;" title="" class="small_text">1345</span></td></tr> <tr> <td>速度:</td> <td colspan="2"><span title="速度决定了在战斗中可出手的次数&lt;br /&gt;当前速度:每 &lt;span class=highlight&gt;20&lt;/span&gt; 秒出手一次" class="small_text">慢&nbsp;</span></td></tr></tbody></table></div></td></tr></tbody></table>
作者: 翔兜兜    时间: 2011-4-2 21:24:43

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