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<p><table id="combat_live_box" cellpadding="5" align="center"><tbody><tr><td valign="top" align="center"><!-- 战斗人物信息 --><div style="margin: 7px 0px 8px; width: 190px; text-align: left"><table class="nopadding" style="width: 100%"><tbody><tr><td height="24"><span class="highlight" id="combat_role_name_0_0"><a onclick="view_role ( 1653 )" href="javascript:void(0);"><font color="#925141">维拉斯の泪</font></a><font color="#c80000"> </font></span>Lv.<span class="highlight" name="text_role_level"><font color="#c80000">93</font></span></td><td class="special" align="right"><span id="role_skill_0_0" title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>摧心式</span> Lv.13 </th></tr> <tr> <td colspan='3'>割破敌人气门,使其内息持续降低</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>67</span> 内息 </td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+30%</span></td> </tr> <tr><td colspan='3'>技能命中后造成对方<span class='special'>【摧心】</span> (持续 13 秒)<div class='skill_state_effects'> <div>每秒内息损失 <span class=highlight>+1%</span></div></div> </td> </tr></table>">摧心式 Lv.13</span><script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_0' );
var skillTitle = role_skill_make_detail ( {"id":"49","name":"\u6467\u5fc3\u5f0f","description":"\u5272\u7834\u654c\u4eba\u6c14\u95e8\uff0c\u4f7f\u5176\u5185\u606f\u6301\u7eed\u964d\u4f4e","skill_class":"5","level":"3","type":"active","start_probability":{"13":100,"14":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"13":67,"14":69},"cost_life":{"13":null,"14":null},"text_cost":{"13":"<span class=highlight>67<\/span> \u5185\u606f ","14":"<span class=highlight>69<\/span> \u5185\u606f "},"effects":{"13":{"59":"\u653b\u51fb\u529b <span class=highlight>+30%<\/span>"}},"self_state":[],"object_state":{"13":{"12":{"name":"\u6467\u5fc3","effects":{"61":"\u6bcf\u79d2\u5185\u606f\u635f\u5931 <span class=highlight>+1%<\/span>"},"expire_time":13,"state_probability":null,"expire_type":"0","hide_detail":"0"}}}}, {"49":{"level":13}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr></tbody></table><table class="nopadding" height="107" style="width: 100%"><tbody><tr><td style="width: 40px"><img class="thumb" title="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://upload57.hero.9wee.com/2010/05/02/1391d2219a06470f6e6ce59d48dd73f7176b65a0.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+21%</span></li><li>躲闪:<span class="highlight">92%</span></li><li>暴击:<span class="highlight">3%</span></li><li>破击:<span class="highlight">10%</span></li></ul></div>" alt="" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" titlewidth="192" /></td><td>气血:<span class="small_font" style="font-weight: bold; color: red"><font size="2"><span id="combat_role_life_0_0" value="4810">0</span> / 4810</font></span> <br />内息:<span class="small_font" style="font-weight: bold; color: #0089db"><font size="2"><span id="combat_role_mana_0_0" value="2377">1707</span> / 2377</font></span></td><td align="right"> </td></tr><tr><td>攻击:</td><td colspan="2"><span class="small_text" title="" titlecontent="攻击力决定了人物战斗时能造成的伤害">629 - 693</span></td></tr><tr><td>防御:</td><td colspan="2"><span class="small_text" title="" titlecontent="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>15.8%</span>">735</span></td></tr><tr><td>速度:</td><td colspan="2"><span class="small_text" title="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>12</span> 秒出手一次">快 </span></td></tr></tbody></table></div><div class="line" style="width: 100%"> </div><!-- 战斗人物信息 --><div style="margin: 7px 0px 8px; width: 190px; text-align: left"><table class="nopadding" style="width: 100%"><tbody><tr><td height="24"><span class="highlight" id="combat_role_name_0_1"><a onclick="view_role ( 1071 )" href="javascript:void(0);"><font color="#925141">战国★飞羽</font></a><font color="#c80000"> </font></span>Lv.<span class="highlight" name="text_role_level"><font color="#c80000">93</font></span></td><td class="special" align="right"><span id="role_skill_0_1" title="" titlecontent="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>魅影剑法</span> Lv.9 </th></tr> <tr> <td colspan='3'>稷下系剑法高级武功,使用后对方将很难击中你。</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>95</span> 内息 </td> </tr> <tr><td colspan='3'>技能命中后造成对方<span class='special'>【魅影】</span> (持续 1 回合)<div class='skill_state_effects'> <div>命中率 <span class=highlight>-12%</span></div> <div>攻击力 <span class=highlight>-50%</span></div></div> </td> </tr></table>">魅影剑法 Lv.9</span><script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_1' );
var skillTitle = role_skill_make_detail ( {"id":"34","name":"\u9b45\u5f71\u5251\u6cd5","description":"\u7a37\u4e0b\u7cfb\u5251\u6cd5\u9ad8\u7ea7\u6b66\u529f\uff0c\u4f7f\u7528\u540e\u5bf9\u65b9\u5c06\u5f88\u96be\u51fb\u4e2d\u4f60\u3002","skill_class":"3","level":"5","type":"active","start_probability":{"9":100,"10":100},"target_type":{"object":"1"},"max_level":"8","cost_mana":{"9":95,"10":100},"cost_life":{"9":null,"10":null},"text_cost":{"9":"<span class=highlight>95<\/span> \u5185\u606f ","10":"<span class=highlight>100<\/span> \u5185\u606f "},"effects":{"9":[]},"self_state":[],"object_state":{"9":{"36":{"name":"\u9b45\u5f71","effects":{"58":"\u547d\u4e2d\u7387 <span class=highlight>-12%<\/span>","18":"\u653b\u51fb\u529b <span class=highlight>-50%<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"1","hide_detail":"0"}}}}, {"34":{"level":9}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr></tbody></table><table class="nopadding" height="107" style="width: 100%"><tbody><tr><td style="width: 40px"><img class="thumb" title="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://upload57.hero.9wee.com/2009/11/26/40d6d1670c733f782e001bd19a441b9995b8cdd2.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+39%</span></li><li>躲闪:<span class="highlight">89%</span></li><li>暴击:<span class="highlight">10%</span></li><li>破击:<span class="highlight">31%</span></li></ul></div>" alt="" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" titlewidth="192" /></td><td>气血:<span class="small_font" style="font-weight: bold; color: red"><font size="2"><span id="combat_role_life_0_1" value="5264">0</span> / 5264</font></span> <br />内息:<span class="small_font" style="font-weight: bold; color: #0089db"><font size="2"><span id="combat_role_mana_0_1" value="2786">31</span> / 2786</font></span></td><td align="right"> </td></tr><tr><td>攻击:</td><td colspan="2"><span class="small_text" title="攻击力决定了人物战斗时能造成的伤害">637 - 699</span></td></tr><tr><td>防御:</td><td colspan="2"><span class="small_text" title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>16.1%</span>">749</span></td></tr><tr><td>速度:</td><td colspan="2"><span class="small_text" title="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>14</span> 秒出手一次">普通 </span></td></tr></tbody></table></div><div class="line" style="width: 100%"> </div><!-- 战斗人物信息 --><div style="margin: 7px 0px 8px; width: 190px; text-align: left"><table class="nopadding" style="width: 100%"><tbody><tr><td height="24"><span class="highlight" id="combat_role_name_0_2"><a onclick="view_role ( 1633 )" href="javascript:void(0);"><font color="#925141">旅歌</font></a><font color="#c80000"> </font></span>Lv.<span class="highlight" name="text_role_level"><font color="#c80000">89</font></span></td></tr></tbody></table><table class="nopadding" height="107" style="width: 100%"><tbody><tr><td style="width: 40px"><img class="thumb" title="<div><img style="border:1px solid #ffffff; margin-top: 5px" alt="" src="http://upload57.hero.9wee.com/2010/01/04/330cc4ac743c59281d225ca3eaca984c9d4e56c1.jpg" /></div><div><ul class="part2"><li>命中:<span class="highlight">+19%</span></li><li>躲闪:<span class="highlight">85%</span></li><li>暴击:<span class="highlight">29%</span></li><li>破击:<span class="highlight">37%</span></li></ul></div>" alt="" src="http://static.hero.9wee.com/styles/default/avatar-thumb-1.gif" titlewidth="192" /></td><td>气血:<span class="small_font" style="font-weight: bold; color: red"><font size="2"><span id="combat_role_life_0_2" value="3624">1124</span> / 3624</font></span> <br />内息:<span class="small_font" style="font-weight: bold; color: #0089db"><font size="2"><span id="combat_role_mana_0_2" value="2087">2087</span> / 2087</font></span></td><td align="right"> </td></tr><tr><td>攻击:</td><td colspan="2"><span class="small_text" title="攻击力决定了人物战斗时能造成的伤害">552 - 605</span></td></tr><tr><td>防御:</td><td colspan="2"><span class="small_text" title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>15.48%</span>">720</span></td></tr><tr><td>速度:</td><td colspan="2"><span class="small_text" title="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>10</span> 秒出手一次">很快 </span></td></tr></tbody></table></div><div class="line" style="width: 100%"> </div></td><td valign="top"><div class="combat_content"> </div><table width="100%"><tbody><tr><td align="center"><b>< <span class="highlight" title="维拉斯の泪, 战国★飞羽, 旅歌"><font color="#c80000">维拉斯の泪, 战...</font></span> ></b></td><td align="center" width="60"><b>战斗统计</b><br /><a class="long_button" onclick="clsSocket.sendCombat( 193025150451 );" href="javascript:void(0);">战斗展示</a></td><td align="center"><b>< <span class="highlight" title="王翦"><font color="#c80000">王翦</font></span> ></b></td></tr><tr><td><table><tbody><tr><td width="80">攻击 [ <span class="highlight" id="combat_count_atk_0"><font color="#c80000">69</font></span> ]</td><td width="80">命中 [ <span class="highlight" id="combat_count_hit_0"><font color="#c80000">58</font></span> ]</td></tr><tr><td>暴击 [ <span class="highlight" id="combat_count_ds_0"><font color="#c80000">9</font></span> ]</td><td>破击 [ <span class="highlight" id="combat_count_id_0"><font color="#c80000">19</font></span> ]</td></tr></tbody></table></td><td align="center"><img src="http://static.hero.9wee.com/icons/icon-fight-multi.gif" alt="" /></td><td align="right"><table><tbody><tr><td align="right" width="80">[ <span class="highlight" id="combat_count_atk_1"><font color="#c80000">55</font></span> ] 攻击</td><td align="right" width="80">[ <span class="highlight" id="combat_count_hit_1"><font color="#c80000">9</font></span> ] 命中</td></tr><tr><td align="right">[ <span class="highlight" id="combat_count_ds_1"><font color="#c80000">2</font></span> ] 暴击</td><td align="right">[ <span class="highlight" id="combat_count_id_1"><font color="#c80000">4</font></span> ] 破击</td></tr></tbody></table></td></tr></tbody></table></td><td valign="top" align="center"><!-- 战斗人物信息 --><div style="width: 190px; text-align: left"><div class="role_visual"><div class="role_visual_img"><img alt="" src="http://static.hero.9wee.com/monsters/mon0076.jpg" style="width: 172px; height: 172px" /></div><div class="role_name_bar"><span style="float: right">Lv.<span class="highlight" name="text_role_level"><font color="#c80000">100</font></span> </span><span class="highlight" id="combat_role_name_1_0"><font color="#c80000">王翦 </font></span></div></div><!-- role_visual --><table class="noborder" style="margin-top: 8px"><tbody><tr><td nowrap="nowrap">技能:</td><td class="special"><span id="role_skill_1_0" title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>补遗剑法</span> Lv.12 </th></tr> <tr> <td colspan='3'>墨子系剑法高级武功,使用后在下回合内可反弹对手攻击</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>155</span> 内息 </td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+30%</span></td> </tr> <tr> <td colspan='3'>施展后进入<span class='special'>【攻守兼资】</span> (持续 1 回合)<div class='skill_state_effects'> <div>反弹对方伤害 <span class=highlight>+15%</span></div></div> </td> </tr></table>">补遗剑法 Lv.12</span><script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_0' );
var skillTitle = role_skill_make_detail ( {"id":"120","name":"\u8865\u9057\u5251\u6cd5","description":"\u58a8\u5b50\u7cfb\u5251\u6cd5\u9ad8\u7ea7\u6b66\u529f\uff0c\u4f7f\u7528\u540e\u5728\u4e0b\u56de\u5408\u5185\u53ef\u53cd\u5f39\u5bf9\u624b\u653b\u51fb","skill_class":"0","level":"0","type":"active","start_probability":{"12":100,"13":100},"target_type":{"object":"1"},"max_level":"10","cost_mana":{"12":155,"13":162},"cost_life":{"12":null,"13":null},"text_cost":{"12":"<span class=highlight>155<\/span> \u5185\u606f ","13":"<span class=highlight>162<\/span> \u5185\u606f "},"effects":{"12":{"59":"\u653b\u51fb\u529b <span class=highlight>+30%<\/span>"}},"self_state":{"12":{"55":{"name":"\u653b\u5b88\u517c\u8d44","effects":{"10":"\u53cd\u5f39\u5bf9\u65b9\u4f24\u5bb3 <span class=highlight>+15%<\/span>"},"expire_time":1,"state_probability":null,"expire_type":"1","object_states":null,"hide_detail":"0"}}},"object_state":[]}, {"120":{"level":"12"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr><tr><td>气血:</td><td><span class="small_text" style="color: red"><span id="combat_role_life_1_0" value="25000">0</span> / 25000</span></td></tr><tr><td>内息:</td><td><span class="small_text" style="color: #0089db"><span id="combat_role_mana_1_0" value="6000">105</span> / 6000</span></td></tr><tr><td nowrap="nowrap" colspan="2" height="60"><ul class="part2"><li><div class="attr_hr_lite" title="命中率:额外 <span class=highlight>+15%</span> 的几率命中对手">命中 <span class="highlight small_font"><font color="#c80000" size="2">+15%</font></span></div></li><li><div class="attr_dr_lite" title="躲闪率:<span class=highlight>0%</span> 的几率闪避对手的攻击">躲闪 <span class="highlight small_font"><font color="#c80000" size="2">0%</font></span></div></li><li><div class="attr_ds_lite" title="暴击率:<span class=highlight>20%</span> 的几率给对手造成 1.5 倍伤害">暴击 <span class="highlight small_font"><font color="#c80000" size="2">20%</font></span></div></li><li><div class="attr_id_lite" title="破击率:<span class=highlight>50%</span> 的几率无视对手防御">破击 <span class="highlight small_font"><font color="#c80000" size="2">50%</font></span></div></li></ul></td></tr><tr><td>攻击:</td><td><span class="small_text" title="攻击力决定了人物战斗时能造成的伤害">1500 - 1900</span></td></tr><tr><td>防御:</td><td><span class="small_text" title="" titlecontent="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>64.5%</span>">3000</span></td></tr><tr><td>速度:</td><td><span class="small_text" title="" titlecontent="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>16</span> 秒出手一次">普通 </span></td></tr></tbody></table></div></td></tr></tbody></table>寂寞了</p> |
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