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<div class="dlg_title">幻境塔战斗</div><p><table id="combat_live_box" cellpadding="5" align="center"><tbody><tr><td valign="top" align="center"><!-- 战斗人物信息 --><div style="width: 190px; height: 1935px; text-align: left"><div class="role_visual"><div class="role_visual_img"><img alt="" src="http://upload7.duowan.50hero.9wee.net/2010/06/07/236603c163727f520ff3a27713979d81db39ecb8.jpg" style="width: 172px; height: 172px" /></div><div class="role_name_bar"><span style="float: right">Lv.<span class="highlight" name="text_role_level"><font color="#c80000">92</font></span> 天煞 </span><span class="highlight" id="combat_role_name_0_0"><a onclick="view_role ( 29947 )" href="javascript:void(0);"><font color="#925141">哥哥带我</font></a><font color="#c80000"> </font></span></div></div><!-- role_visual --><table class="noborder" style="margin-top: 8px; width: 115px; height: 208px"><tbody><tr><td nowrap="nowrap">技能:</td><td class="special"><span id="role_skill_0_0" title="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>分身</span> Lv.7 </th></tr> <tr> <td colspan='3'>将自身速度提升到极致,快速的连续攻击对方三次,每次攻击带有对自身伤害减免效果</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:<span class=highlight>90</span> 内息 </td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>-62%</span></td> </tr> <tr> <td colspan='3'>施展后进入<span class='special'>【分身】</span> (持续 15 秒)<div class='skill_state_effects'> <div>减免伤害 <span class=highlight>+30</span></div></div> </td> </tr></table>">分身 Lv.7</span><script type="text/javascript">
var objRoleSkill = $( 'role_skill_0_0' );
var skillTitle = role_skill_make_detail ( {"id":"136","name":"\u5206\u8eab","description":"\u5c06\u81ea\u8eab\u901f\u5ea6\u63d0\u5347\u5230\u6781\u81f4\uff0c\u5feb\u901f\u7684\u8fde\u7eed\u653b\u51fb\u5bf9\u65b9\u4e09\u6b21\uff0c\u6bcf\u6b21\u653b\u51fb\u5e26\u6709\u5bf9\u81ea\u8eab\u4f24\u5bb3\u51cf\u514d\u6548\u679c","skill_class":"6","level":"6","type":"active","start_probability":{"7":100,"8":100},"target_type":{"object":"1"},"max_level":"5","cost_mana":{"7":90,"8":95},"cost_life":{"7":null,"8":null},"text_cost":{"7":"<span class=highlight>90<\/span> \u5185\u606f ","8":"<span class=highlight>95<\/span> \u5185\u606f "},"effects":{"7":{"59":"\u653b\u51fb\u529b <span class=highlight>-62%<\/span>"}},"self_state":{"7":{"95":{"name":"\u5206\u8eab","effects":{"57":"\u51cf\u514d\u4f24\u5bb3 <span class=highlight>+30<\/span>"},"expire_time":15,"state_probability":null,"expire_type":"0","object_states":null,"hide_detail":"0"}}},"object_state":[]}, {"136":{"level":7}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr><tr><td>气血:</td><td><span class="small_text" style="color: red"><span id="combat_role_life_0_0" value="4455">24</span> / 4455</span></td></tr><tr><td>内息:</td><td><span class="small_text" style="color: #0089db"><span id="combat_role_mana_0_0" value="2268">619</span> / 2268</span></td></tr><tr><td nowrap="nowrap" colspan="2" height="60"><ul class="part2"><li><div class="attr_hr_lite" title="命中率:额外 <span class=highlight>+17%</span> 的几率命中对手">命中 <span class="highlight small_font"><font color="#c80000" size="2">+17%</font></span></div></li><li><div class="attr_dr_lite" title="躲闪率:<span class=highlight>102%</span> 的几率闪避对手的攻击">躲闪 <span class="highlight small_font"><font color="#c80000" size="2">102%</font></span></div></li><li><div class="attr_ds_lite" title="暴击率:<span class=highlight>16%</span> 的几率给对手造成 1.5 倍伤害">暴击 <span class="highlight small_font"><font color="#c80000" size="2">16%</font></span></div></li><li><div class="attr_id_lite" title="破击率:<span class=highlight>5%</span> 的几率无视对手防御">破击 <span class="highlight small_font"><font color="#c80000" size="2">5%</font></span></div></li></ul></td></tr><tr><td>攻击:</td><td><span class="small_text" title="攻击力决定了人物战斗时能造成的伤害">581 - 640</span></td></tr><tr><td>防御:</td><td><span class="small_text" title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>15.33%</span>">713</span></td></tr><tr><td>速度:</td><td><span class="small_text" title="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>10</span> 秒出手一次">很快 </span></td></tr></tbody></table></div></td><td valign="top"><div class="combat_content"><span style="float: right"><span class="highlight"><font color="#c80000"><span id="combat_time_counter">381</span>/1800</font></span> | <a onclick="combatLive.finish (); combatLive.init (); this.blur ();" href="javascript:void(0);"><font color="#925141">重播</font></a> </span><span class="important"><strong><font size="3"><span class="highlight" title="哥哥带我"><font color="#c80000">哥哥带我</font></span> VS <span class="highlight" title="魔礼海"><font color="#c80000">魔礼海</font></span> </font></strong></span><div class="line" style="width: 100%"> </div></div><table width="100%"><tbody><tr><td align="center"><b>< <span class="highlight" title="哥哥带我"><font color="#c80000">哥哥带我</font></span> ></b></td><td align="center" width="60"><b>战斗统计</b><br /><a class="long_button" onclick="clsSocket.sendCombat( 201011694717 );" href="javascript:void(0);">战斗展示</a></td><td align="center"><b>< <span class="highlight" title="魔礼海"><font color="#c80000">魔礼海</font></span> ></b></td></tr><tr><td><table><tbody><tr><td width="80">攻击 [ <span class="highlight" id="combat_count_atk_0"><font color="#c80000">114</font></span> ]</td><td width="80">命中 [ <span class="highlight" id="combat_count_hit_0"><font color="#c80000">113</font></span> ]</td></tr><tr><td>暴击 [ <span class="highlight" id="combat_count_ds_0"><font color="#c80000">19</font></span> ]</td><td>破击 [ <span class="highlight" id="combat_count_id_0"><font color="#c80000">6</font></span> ]</td></tr></tbody></table></td><td align="center"><img src="http://static.hero.9wee.com/icons/icon-fight-multi.gif" alt="" /></td><td align="right"><table><tbody><tr><td align="right" width="80">[ <span class="highlight" id="combat_count_atk_1"><font color="#c80000">18</font></span> ] 攻击</td><td align="right" width="80">[ <span class="highlight" id="combat_count_hit_1"><font color="#c80000">3</font></span> ] 命中</td></tr><tr><td align="right">[ <span class="highlight" id="combat_count_ds_1"><font color="#c80000">0</font></span> ] 暴击</td><td align="right">[ <span class="highlight" id="combat_count_id_1"><font color="#c80000">0</font></span> ] 破击</td></tr></tbody></table></td></tr></tbody></table></td><td valign="top" align="center"><!-- 战斗人物信息 --><div style="width: 190px; height: 1812px; text-align: left"><div class="role_visual"><div class="role_visual_img"><img alt="" src="http://static.hero.9wee.com/monsters/mon22029.jpg" style="width: 172px; height: 172px" /></div><div class="role_name_bar"><span style="float: right">Lv.<span class="highlight" name="text_role_level"><font color="#c80000">92</font></span> </span><span class="highlight" id="combat_role_name_1_0"><font color="#c80000">魔礼海 </font></span></div></div><!-- role_visual --><table class="noborder" style="margin-top: 8px"><tbody><tr><td nowrap="nowrap">技能:</td><td class="special"><span id="role_skill_1_0" title="" titlecontent="<table class='skill_detail_table' style='border:none'> <tr> <th colspan='3'><span class='highlight'>鹰击长空</span> Lv.9 </th></tr> <tr> <td colspan='3'>枪若翔鹰,专攻对方经脉,增加攻击并附加流血效果。招式施展者越强大则招式威力越大</td> </tr> <tr> <td colspan='3'>发动几率:<span class='highlight'>100%</span></td> </tr> <tr> <td colspan='3'>攻击范围:敌方单人 </td> </tr> <tr> <td colspan='3'>技能消耗:自身内息的 5.5%</td> </tr> <tr> <td colspan='3'>攻击力 <span class=highlight>+20%</span></td> </tr> <tr><td colspan='3'>技能命中后造成对方<span class='special'>【流血】</span> (持续 1 分钟)<div class='skill_state_effects'> <div>每秒造成伤害 <span class=highlight>+9</span></div></div> </td> </tr></table>">鹰击长空 Lv.9</span><script type="text/javascript">
var objRoleSkill = $( 'role_skill_1_0' );
var skillTitle = role_skill_make_detail ( {"id":"2053","name":"\u9e70\u51fb\u957f\u7a7a","description":"\u67aa\u82e5\u7fd4\u9e70\uff0c\u4e13\u653b\u5bf9\u65b9\u7ecf\u8109\uff0c\u589e\u52a0\u653b\u51fb\u5e76\u9644\u52a0\u6d41\u8840\u6548\u679c\u3002\u62db\u5f0f\u65bd\u5c55\u8005\u8d8a\u5f3a\u5927\u5219\u62db\u5f0f\u5a01\u529b\u8d8a\u5927","skill_class":"0","level":"0","type":"active","start_probability":{"9":100,"10":100},"target_type":{"object":"1"},"max_level":"5","cost_mana":{"9":0,"10":0},"cost_life":{"9":null,"10":null},"text_cost":{"9":"\u81ea\u8eab\u5185\u606f\u7684 5.5%","10":"\u81ea\u8eab\u5185\u606f\u7684 5.5%"},"effects":{"9":{"59":"\u653b\u51fb\u529b <span class=highlight>+20%<\/span>"}},"self_state":[],"object_state":{"9":{"93":{"name":"\u6d41\u8840","effects":{"4":"\u6bcf\u79d2\u9020\u6210\u4f24\u5bb3 <span class=highlight>+9<\/span>"},"expire_time":60,"state_probability":null,"expire_type":"0","hide_detail":"0"}}}}, {"2053":{"level":"9"}} );
objRoleSkill.setAttribute ( 'title', skillTitle );
</script></td></tr><tr><td>气血:</td><td><span class="small_text" style="color: red"><span id="combat_role_life_1_0" value="14636">0</span> / 14636</span></td></tr><tr><td>内息:</td><td><span class="small_text" style="color: #0089db"><span id="combat_role_mana_1_0" value="5227">0</span> / 5227</span></td></tr><tr><td nowrap="nowrap" colspan="2" height="60"><ul class="part2"><li><div class="attr_hr_lite" title="命中率:额外 <span class=highlight>+23%</span> 的几率命中对手">命中 <span class="highlight small_font"><font color="#c80000" size="2">+23%</font></span></div></li><li><div class="attr_dr_lite" title="躲闪率:<span class=highlight>13%</span> 的几率闪避对手的攻击">躲闪 <span class="highlight small_font"><font color="#c80000" size="2">13%</font></span></div></li><li><div class="attr_ds_lite" title="" titlecontent="暴击率:<span class=highlight>15%</span> 的几率给对手造成 1.5 倍伤害">暴击 <span class="highlight small_font"><font color="#c80000" size="2">15%</font></span></div></li><li><div class="attr_id_lite" title="" titlecontent="破击率:<span class=highlight>7%</span> 的几率无视对手防御">破击 <span class="highlight small_font"><font color="#c80000" size="2">7%</font></span></div></li></ul></td></tr><tr><td>攻击:</td><td><span class="small_text" title="" titlecontent="攻击力决定了人物战斗时能造成的伤害">979 - 1044</span></td></tr><tr><td>防御:</td><td><span class="small_text" title="防御力决定了人物战斗时可减免的伤害<br />当前伤害减免:<span class=highlight>56.76%</span>">2640</span></td></tr><tr><td>速度:</td><td><span class="small_text" title="" titlecontent="速度决定了在战斗中可出手的次数<br />当前速度:每 <span class=highlight>20</span> 秒出手一次">慢 </span></td></tr></tbody></table></div></td></tr></tbody></table></p> |
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